This is BMW 535i car .. year of production 2010. Lots of detail interior.
Model is from google 3DWarehouse, model authors are labassiry, DennisP, tm
The village Byurtini version 1.4, all standard culture you can sell everything, dung, manure, straw, grass. Added warehouse for the storage of grass, straw, fodder, hay and silage. 24 fields of 8 acres to 80 acres, chickens, sheep, cows, Mission. Were added to a large garage and a lot of s / x tools modified and grain warehouse added turnips, four seats sales. Added 2 barn, 2 carport for storing bales of them is for the sale of bales near a gas station, you do not reduce the width of streets, highways now with a trace, however. Missions to earn not bad for the purchase of new equipment.
A beautiful map with some islands. On the main island is the shop, warehouse, and LU. Of course, the BGA must. There’s an island for cows, one for the pigs, and one for the grain farmer. An island is for vessel traffic.
Hagenstedt grandfather’s dream v 2.0!
WITH GE 5.0.3 created or saved! Does patch 2.0
Here I present you my modified Hagenstedt Map ready for download, is LOGFEHLERFREI and includes a number of changes around the yard, I werde.Verroten you list them for the most part once is out!
It has done new flavors!
The hated by many so-harvest storage is out!
Instead, there is now a machine shop with integrated silos!
-At the point of harvest camp is now a washing machine with function! (Do not worry, the more free space will be used.)
-A new way was berreitet for BGA
-The file name and ingame name was adapted from “Meine_Kreation” to Grossvaters_Traum
-The new Woolcollector of Marhu has arrived in the map!
1.7 bug fixes and changes:
Vehicles “slip” no longer in the buildings around
– “Migraine textures” removed
Assembly lines are now loaded on the feed warehouses to facilitate
(Conveyor belts for manure are planned, but made only at the time and did not bitching)
-Minor cosmetic surgery
1.6 bug fixes:
-Invisible Collision on Oldie yard was removed
Chickens now remain on the ground
-All the eggs should again have ground under my feet: D
My now-Begin with the right box, not with box 13
Gas station on modern farm was offset by a small piece because it could lead to errors at this point with the reset function
-No more straw in the air (straw tilt the cowshed is mitverschwunden, but does not change the functionality or Strohverfüttern,’m happy to open for tips by PN)
PDA Map renewed or updated.
And other unobtrusive beauty fixes.
this is the world Stiffi V.2 with 19 fields.
On the farm there are: barn, pigsty, warehouses, silos, feed storage and all animals
The selling dealer freight station, station Berghof, country store, mill, slaughterhouse, Inn, spinning and nursery
and a BGA
and many vehicles in the yard so that you can begin a good game.
This is now the final last modified version of this map, I tried to adjust your expectations accordingly the Map! I hope you are happy with the results! The map is available in 4 versions. The 4.1 version is the normal version with purchasable fields, but without rotting!
The main courtyard has been created with lots of space for garaging of Maschienen and a completely revised and integrated initial machine park and adjacent farming area. Furthermore, the BGA was enlarged and revised! Furthermore, some fields were enlarged and some (not all) of trees in field near coli was the immersion eistelluengen changed. The map has been tested and Logfehlerfrei.Für other tips or suggestions for changes, writes a message to “Madmax251165″.
in the animal area of the yard over a warehouse was built and there were several triggers, Abladetrigger potatoes / beets, fertilizers trigger, trigger seed, etc. .. edited so that they are easier to reach. Furthermore, two gates were installed, as some of you want to ride on the Kuh-/Schafsweide with the tractor. In addition, the textures of the map have been changed!
Madmax251165 und Güllebomber
Conveyor belt for Telehandlers.
For loading trailers with supplies from warehouses or other supporters.
Works like a normal shovel, loaded with additional trigger for Natlosen of followers.
Fruit: manure, silage, potatoes, sugar beets, grass, straw, fodder, barley, wheat, canola, corn
Grund Model: GIANTS
for all the standard map bored already here a new map.
You started as an owner of a medium-sized agricultural operation with modern fleet.
The operation has its own dairy industry directly guarded the court, your sheep are from a migrant shepherd and his dogs
on your farm happy chickens running around their eggs you can sell on the market in the village.
Your yard is surrounded slightly hilly landscape where it is still available on quite a few fields.
And now to the ideas of this map in short form:
Warehouse, country store, Noem, train BGA
Yard as a temporary storage for all types of fruit, storage for hay and grass straw to mix for concentrated feed
BGA with CHP for bales of straw and hay chaff.
Plants partially with new textures
new HD trees, and they are no longer in the way everywhere
new buildings, village enlarged etc. …
The rot is stopped because there are some big fields
Gibts money from the ATM at Postbank
Camping restaurant and golf course are no longer available, so you can skip these missions
allen moddern der Objekte
On the map, they can expect:
-A highly detailed and meticulously designed courtyard.
-Medium-sized biogas plant silage mountain
Details Empire Village
Fields from large to small
-Crops: corn, wheat, barley, canola, grass
Slurry & Mistmod
-Some outdoor silos
-Realistic road network
-New HD textures
-Numerous meadows and paddocks
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