Found 189 search results for keyword: TOW

Jan 02

Liquid Tanker Trailer v1.0

Liquid Tanker Trailer v1.0

Description:
I edited an existing mod to adapt it to my needs. Indeed, for mods UPK small BGA and UPK Fuel Refinery, i needed a big trailer to sell my productions (Fertilizer and fuel).

Now, my trailer can be filled with liquid manure, fuel and fertilizer.

If the trailer is filled with fertilizer, you can transfer toward your sprayers
If the trailer is filled with fuel, you can only transfer the fuel toward your other fuel trailers by pressinf key “O”. I don’t know the reason that don’t allows you to refill directly your tractor. Sorry for that
To finish, If the trailer is filled with liquid manure, the trailer can be use to refill your slurry tank

I added the “isDyeable” option that allows you to choose the color of the tank.

The specs are :

Power : 120
FillType : liquidManure, Fuel, Fertilizer
Capacity : 54.000 Liters
Price : 135.000 €/$
Daily Keep Up : 45 €/$

I hope you will enjoys this change.

Download: Liquid Tanker Trailer v1.0 [Uploaded.to]

Jan 02

Mahoe Community V2.2

Mahoe Community V2.2

Description:
Here we have my map from FS 13 converted over to fs 15.
I’ve added in serveral new things and replaced all the paintables

Changelog:
Added in new area to park forestry machinery
Rebuilt the spawn area
Tweaked growth times
Tweaked windrow heights
Fixed other various bugs

Here we have my map from FS 13 converted over to fs 15.
I’ve added in several new things and replaced all the paintables
Heres the info from the 2013 version tweaked slightly
Mahoe Community is a made up map (No Particular reference to any place in new zealand) More or less is New Zealand As A Whole
I have created this map over a 5 week period with the odd ideas from friends

NOTE:
-This map is made to new zealand terrain and is quite hilly.. We have tested it with all vehicles and if you know how to drive on steep terrain you’ll be fine to work up all the land, You may only be able to get 2 KPH but hey that’s what we do here in real life too. It’s realistic to NZ and if anyone wants to know more please don’t hesitate to PM me for real life pictures to show you that it is realistic..
-You own all fields when entering the game. You Cannot Buy Them.

About The Map:
The Town of Mahoe will provide for all your machinery sell/ buy points, Bale sell points, Wool sell points, Grain, Spuds and sugar beet seel points, Egg sell points, Forestry Area, Fuel Points, BioGas Plant
Dairy Farm: The dairy farm can be found just out side of mahoe. There you will find a dairy setup similar to what we have in NZ (Apart from the milking robot inside the cowshed as we couldnot get out rotary cowshed done intime).The Yards are to be mucked out and straw to be shredded back onto them, Feedout Silage,Maize ect either on the pad or in their paddocks
Sheep Farm: The Sheep Farm can be found over the river and up the hill, Feed your sheep along the fence line and bring them in for shearing often..Wool will appear just outside the shearing shed
Contracting Yard 1: A contracting yard for all your Grass and Maize needs can be found over near the roundabout
Arable Yard (Contracting Yard 2: An Arable contracting yard can be found over near the town of mahoe, Across the river. Here also you can store your grains ect in the large sheds
Near the town there is an area for lumber
Growth Times Have been altered to a slightly more realistic growth time (About 7 ingame days for 1 stage)

Download: Mahoe Community V2.2 [Uploaded.to]

Jan 01

Zbytowa Map BETA

Zbytowa Map BETA

Description:
As That One of the Members of Nick “DamianLS”
He has given away and I decided to spend MAPK For All
Had not he’d spend MAPK finite But After That bitch got tired of Me Up Happy.
You can be a map on other forums with All Content and contain the author’s Maps of So Me: Czarny317.

Download: Zbytowa Map BETA [Uploaded.to]

Jan 01

Ritchie AutoBaleLoader v1.0

Ritchie AutoBaleLoader v1.0

Description:
• tire dust / dust wheel
• Washable / washable
• automatic charging and fixing all types of bales / automatic load and fix of all bale types
• Choice of colors / color picker
– Variation 1: skewers and hydraulic dyeable / Version1: spikes and hydraulics colorable
– Variant 2: full frame fräbbar / Version2: complete body colorable

• skewers must be opened / spikes have to be unfolded
• with the skewers drive more against the flat side of a bale / drive pointing the spikes towards flat side of bale
• bales should now automatically fix and flip / bales Should be fixed Automatically and lifted up

• spit (s) open / unfold spike (s)
• Slowly move backwards and press “O” (oh) / drive slowly backwards and press “O” (oh)
– If you do not go backwards, the bales are possibly resume / if you do not drive backwards, bales May get attached again

• Are all normal LS15 bales were tested / all-FS15 bales have been tested
• Mod bales should still work / mod-bales should work as well

• Qualitätsmods
• Create a new topic in the support section or use / create new topic in support section or use existing one existing

Model: Repi
Ingame: hoffi
Texture: Nubsi + hoffi
Script / modification: LS-UK Team / hoffi

Download: Ritchie AutoBaleLoader v1.0 [Uploaded.to]

Dec 24

Klesztow Map v1

Klesztow Map v1

Description:
Hi, this is my FIRST map to ls a field of cool shapes can be let go of an employee is one full playable farm where we breed cows. BIN is the silo as well as garages and places to refill the seed and fertilizer. Please bear with us is my first map map is very atmospheric and easy to invite you to download the game by Patrick Farmer.

Download: Klesztow Map v1 [Uploaded.to]

Dec 24

Krone BigX 1100 with 60000 Capacity v1.1

Krone BigX 1100 with 60000 Capacity v1.1

Description:
Introducing the Krone BigX in the original colours. This is from the modpack but a standalone with 60000 capacity on board so you can harvest without towing a trailer behind it. The BigX has higher torque with lower RPM and will pull larger capacity trailers whilst harvesting. The fuel consumption has also been lower slightly. This is for you Smitty

Download: Krone BigX 1100 with 60000 Capacity v1.1 [Uploaded.to]

Dec 24

Follow Me v2.0.6

Follow Me v2.0.6

Description:
Follow Me (v2.0.6)
Remember to check the support topic for any additional information regarding this mod

Changelog
v2.0.6
– Fixed problem with ‘steerable’s that are not ‘drivable’.
– Russian translations updated by Gonimy_Vetrom.
v2.0.5
– Upgraded to FS15.
– Shows active ‘leader’ and/or ‘follower’ on screen, when modifier-key is pressed.
– Added map-icon for vehicle when in Follow mode. Inspired by CoursePlay.

Mod description
Have you ever wanted to make a transport convoy, or just be able to; cut grass – dry it – rake it – bale it – pick it up, with multiple tractors all in one go?
With the ‘Follow Me’ mod, a vehicle can be told to follow after another vehicle.

How to use it
Before telling about the controls, here’s a list of known problems that may occur when you use it:
– The speed of followers may not always be 100% accurate as it could be, with regards to how fast/slow they should drive when following the “trail”.
– Some vehicles may start to zig-zag, in the attempt at following the “trail”, due to trying to touch every “trail crumb”. This is most obvious when reaching a turn at high speeds, and trying to “get back on track”.
– Turning on beaconlights, when having set up a circular convoy – i.e. vehicle-A follows vehicle-B follows vehicle-C follows vehicle-A – will make the beaconlights repeatedly turn on and off.

Controls
The action-keys, which can be changed in Options – Controls, are defined in two sets:
Myself – For the vehicle the player is driving:
RIGHT CTRL + F = Start/stop following the vehicle that is in front (if possible).
RIGHT CTRL + A/D = Adjust left/right offset when following, in steps of 0.5.
RIGHT CTRL + W/S = Decrease/increase following distance, in steps of 5.
Press-and-hold RIGHT CTRL + W/S to repeat decrease/increase in steps of 1.

Behind – To control the vehicle that is following behind me (if any):
RIGHT SHIFT + F = Stop the follower.
RIGHT SHIFT + A/D = Adjust the follower’s left/right offset, in steps of 0.5.
RIGHT SHIFT + W/S = Decrease/increase the follower’s distance to me, in steps of 5.
Press-and-hold RIGHT SHIFT + W/S to repeat decrease/increase in steps of 1.

Note: Each set of action-keys must use the same modifier-key!
Switching it on/off
Do please note that, when loading a new map or savegame, the vehicles have not yet placed enough “trail crumbs” for other vehicles to follow. So do remember to drive the leading vehicle some distance, before setting up the follower vehicle.
To follow some vehicle, point your own vehicle towards it and press the start action (RIGHT CTRL + F).
If no “trail crumbs” can be found, or the vehicle already is followed by another, a warning will appear and you will have to either move a little bit further towards/back, or change to follow another vehicle.
To stop following, press the same action again (RIGHT CTRL + F).
Distance and offset
The follow distance can be set using RIGHT CTRL + W/S, in increments of approximate 5 meters. Positive values are “keep back” distance (up to +250), and negative values are “in front” (up to -50).
Do please note that vehicles that have no traffic-collision-triggerboxes or not configured correctly, will not be able to detect when/if they collide into the leading vehicle or some other vehicle – so you better set the distance further back.
Left/right offset is set using RIGHT CTRL + A/D, in increments of approximate 0.5 meter.
Equipment/tools handling
If a follower has a turned on round-baler, it will now automatically unload the bale. Please note; primarily only the vanilla Baler script is supported, so some mod balers may not work as intended.

Download: Follow Me v2.0.6 [Uploaded.to]

Dec 17

Coldborough Farm

Coldborough Farm

Description:
Coldborough Farm is a real working arable farm in Herefordshire of around 250-300 acres. The farm is situated about 5 miles outside of the picturesque market town of Ross-on-Wye. The farm has stunning scenic views which I have tried to replicate in game. I hope you enjoy this map.

This farm works best with small to medium machinery, there is one farm, one sell point, a Dairy, and a vehicle shop. There are 18 fields belonging to the farm and several grass fields. The Potato and Sugar Beet storage are located at the North end of ‘Parrocks Perry’ field. The meadow next to the farm has both Cattle and Sheep. The map has working traffic and a milk truck. It has the standard crops from Farming Simulator 2013, but I have turned the ‘crop wither’ off.

Download: Coldborough Farm [Uploaded.to]

Nov 13

Jenz Hem BACK v1.0

Jenz Hem BACK v1.0

Description:
Did a great platform for receiving logs
Now the logs are not falling as a standard
The platform is located behind that is very convenient for operational

Trailer for chopping trees. Lighting, tow hitch, with the capture of the manipulator, the dust from the wheels, the tracks on the road, the support legs. Washable.

Download: Jenz Hem BACK v1.0 [Uploaded.to]

Nov 07

Inching Mod v1.1

Inching Mod v1.1

Description:
The inching mod adds cruise control (cruise control) toward a inching function. It automatically builds in all vehicles, just in the mods folder and you’re done.

Who says nothing Inching: The inching pedal is the “third pedal comic” on many larger machines and trucks that looks like the clutch pedal – although the corresponding machines have no manual. In addition to the pure load management in hydrostatic machines, it also comes in many tugs for throttling the cruise control to use – and it is this function also has this mod.

The cruise control is reduced to 40% of the set value by pressing the left Alt key. But only until you let go of the button again! Then the cruise control goes back to the original value.

Why? Mainly because it lets you take on the headland gas without needing to take out the cruise control. So the function exactly as in real machines also.

In addition, there is also an analog axis with which one can continuously release the throttle. On the X-Box Controller is the default on the left stick up / down. Centrally located to 100%, according to above can be anywhere between 40-100% inching, down the full 0-100%.

Who cares and wants to use only the key: Here the InputBinding helps remap.

If someone has a steering wheel with three pedals and would like to use this: I’m glad about whether the feedback is useful configurable in the current version. Otherwise, I build the script also like to again match it to.

Trifle: The l10n-Warnings are on a LS15-problem with such global mods, not to a lack of entries. But the warnings do not hurt and are for me now no reason you reserve this small extension.

I wish you much fun with this first “real” LS15-Mod by me :)

Download: Inching Mod v1.1 [Uploaded.to]

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