Found 136 search results for keyword: para

Jan 08

Deutz Fahr 7250 TTV Fl v2.0 QuadTrac Pack

Deutz Fahr 7250 TTV Fl v2.0 QuadTrac Pack

Description:
I have the Deutz Fahr 7250 donated a reasonably optimized Frontladerkonsole. The loader is reasonably convenient to install and deep enough to accommodate pallets without problems.
Now I have not added all other versions that I have created for me to play. Versioning is now somewhat confusing, since I’m working on it. Do not worry about version number such as 1.0 or 1.2, which are all on the same stand of the things that I initially did not understand how this works here so.

So, there would now be:
– Front-end loader
– Forestry version (front loader + Steyr Forestry cage)
– Both versions of each well on tracks
– A standard version with tracks (without Frontladerkonsole)
– All versions QuadTrac variants

The tractor is otherwise hundred percent the Origiginalmodell from the game. this means:
– Reflections / glare
– Pollution
– Other features of the LS15

are still present.
Also, tune the gameplay elements, such as price and fuel consumption, so it fits well into the game.
The performance values ??and other parameters correspond to the version 1.2 of Farming Simulator.

Update 1.3
I optimized the forestry cage and uploaded all variants in three packs:
– Wheels Pack, four tires
– RowTrac Pack, rear tracks
– QuadTrac Pack, four tracks

You have to unzip the packages.

Update 2.0
– Added color selection

Have fun.
Agi

Download: Deutz Fahr 7250 TTV Fl v2.0 QuadTrac Pack [Uploaded.to]

Jan 06

Killean v1

Killean v1

Description:
Killean or Killeen (from Irish: Cillín) is a small village and townland in the civil parish of Killeavy, County Armagh, Northern Ireland. It lies about four miles (6.5 km) south of Newry, near the border of the Republic of Ireland.

This map is a complete 1:1 scale and replica of the area. My own home farm is in this map. The small river which borders a few of the fields is in fact, the river that separates the North of Ireland to the Republic of Ireland.

This is a quite small map, all grass fields. However, you will start off with basic cultivation equipment and a combine, so you may start to plough up some fields to produce grain to sell. There are three/four farms on the map, one main dairy farm, and two other small farms. There is no forest, but there is a log sell point for you to sell all the branches that need cut.

Download: Killean v1 [Uploaded.to]

Jan 06

Case IH Puma 230 CVX v3.0 Wheels Pack

Case IH Puma 230 CVX v3.0 Wheels Pack

Description:
New: Color selection.
Since I find the full Puma great I made a 230 CVX from 160 CVX and created a few variants to:
– Standard
– Front-end loader
– Forest, so with front loader and Forestry cage (from the Steyr)
– All variants as a version with tracks

The tractor is otherwise hundred percent the Origiginalmodell from the game. this means:
– Reflections / glare
– Pollution
– Other features of the LS15
are still present.

Also, tune the gameplay elements, such as price and fuel consumption, so it fits well into the game.
I have adapted to version 1.2 of the game The technical parameters, I had created the ursrpünglich based on the 1.01.

Version 2.0: I enlarged the hood and made the forest frame fit better into it. To avoid further chaos I created three packs, each with a basic version, a FL version and a forest version:
– Wheels Pack with four tires
– RowTrac Pack with rear crawlers
– QuadTrac Pack with four crawlers

You have to unzip the packages.
Version 3.0: Added color selection and fixed some optical issues.

Have fun.
Agi

Download: Case IH Puma 230 CVX v3.0 Wheels Pack [Uploaded.to]

Dec 24

Silent Valley v1.01

Silent Valley v1.01

Description:
Hier präsentiere ich euch die SilentValleybyBandit für LS15!
Der eine oder andere kennt die Map eventuell schon aus LS11 oder LS13! Die Map baut auch auf die letzte Version der LS13-Map SVbB auf. Einige kleinere Veränderungen musste die Map natürlich über sich ergehen lassen. So hat sich z.B. das Terrain um Feld 1 bis 4 komplett verändert um die realistischen Fahrverhalten der LS15-Fahrzeuge nicht zu sehr auf die Probe zu stellen. Allerdings merkt man den Geräten und Fahrzeugen auf Grund der hügeligen Landschaft auch an das sie hier wirklich zum Teil leicht an ihre Grenzen stoßen, was mir persönlich aber auch um so mehr Spaß bereitet.
Alle auf der Map befindlichen 3-D-Bäume sind mit Collision und dementsprechend auch fällbar! In Reihe 2 und 3 und auch noch tiefer habe ich mir erlaubt zu Dekozwecken 2-D-Bäume zu verbauen. Eigentlich sollte der Spieler damit aber nicht in Berührung kommen. Wer sich daran stört sollte vielleicht gleich von vornherein die Finger und den Mauszeiger vom Downloadbutton fern halten.

was bietet die Map:
choppedStraw
Gülle- Mist- KalkMod
WaterMod
Schweinemast
MapDoorTrigger (bitte Anleitung beachten)
ansonsten bietet sie das gleiche wie auch die originalen Maps von Giants

Zum MapDoorTrigger:
Da ich zugegebener Maßen nicht mit dem Einbau des MapAnimationTrigger klargekommen bin und meine Englischkenntnisse leider nicht ausreichen um mich darüber mit dem Urheber dieses Scripts auseinander zu setzen, habe ich mich dazu entschieden den MapDoorTrigger aus LS13 zu nutzen.
Dem Download der Map liegt ein Ordner bei der die modDesc für den MapDoorTrigger für LS15 enthält. Eine andere Möglichkeit habe ich leider nicht gefunden, da ich den Urheber des MapDoorTriggers leider nicht erreichen konnte.
Wer nach Mapdoortrigger ls 15 googelt kann mit etwas Glück auch fündig werden aber mir persönlich liegt nichts daran einen Mod mit hochzuladen für den ich keine Freigabe vom Urheber habe!

Empfehlung:
Ich empfehle den originalen DL-Thread komplett zu lesen und euch die Anleitung die ich separat zur Verfügung stelle (zu finden im originalen DL-Thread) zu downloaden und sich kurz damit zu beschäftigen.
Diese Anleitung ist unabhängig von der beiliegenden Anleitung für den MapDoorTrigger und erklärt lediglich einige Kleinigkeiten zur Map! Ich habe sie extra nicht in das DL-Pack getan damit sich jeder erstmal an der Anleitung orientieren kann ob die Mod-Map ihm zusagt!
Warum 2x Anleitung? —> 2 verschiedene Hoster!

Download: Silent Valley v1.01 [Uploaded.to]

Nov 30

Vehicle Sort v0.3

Vehicle Sort v0.3

Description:
Hi there,
presenting here my first mod for FS2015.
Since it has annoyed me since ages that the order you jump through your vehicles by using the tab key can not be changed, I’ve written a little mod for this porpose. You can also jump into another vehicle by selcting it in a list.

Update V0.3:
Fixed Bug when buying/selling vehicles
Fixed Bug when showing multiple columns

How to Use VehicleSort:
All keys can be customized in the FS-Options-Dialogue.

Use NumPad or Mouse
0 key / middle mouse opens / closes the vehicle list. This shows the vehicles in the order in which you will jump using the Tab key, incl. the attached tools / Trailer / etc.
2 & 8 keys / mouse wheel moves the marker (green) through the list.
5 key / left mouse selects a vehicle for shifting – the mark changes to red. Press again to exit shifting mode.

Enter / right mouse button jumps directly to the selected vehicle.
If you sit yourself in a vehicle, this is written bold in the list.

Multiplayer:
I could not test because I do not have time for multiplayer games due to time constraints – so I do not know exactly how FS handles the hopping sequence in multiplayer games. Officially, the mod is not MP-fit for this reason!

Notes / Error:
The log is clean with me in previous tests – the mod has not previously been tested on different systems. If you find errors, please post in the comments or via PM.
The modified sequence is stored in a separate file to keep the original savegames untouched. At the start of the game the stored sequence is reloaded and restored.

Download: Vehicle Sort v0.3 [Uploaded.to]

Nov 14

Vehicle Sort v0.1

Vehicle Sort v0.1

Description:
Hi there,
present here with Vehicle Sort my first mod for the LS15.
Since it has annoyed me at LS have long known that you can not manually arrange the order in which you jump using the Tab key to scroll through the cars, I have created a little tool for this purpose.
You can also change by VehicleSort quickly between the individual vehicles.

To operate:
All my NumPad
0 key opens / closes the vehicle list. This shows the vehicles in the order in which you will jump using the Tab key, incl. The attached tools / Treiler / etc.
2 & 8 keys move the marker (green) through the list.
5 key selects a vehicle for shifting – the mark changes to red. Press again to exit slide mode.
Enter button goes directly to the selected vehicle.

If you sit yourself in a vehicle, this is written in the list of fat.

Multiplayer:
I could not test because I do not have time for multiplayer games due to time constraints – so I do not know exactly how the LS handles the hopping sequence in multiplayer games. Officially, the mod is not MP-fit for this reason!

Notes / Error:
The log is clean with me in previous test – the mod has not previously been tested on different systems. If you find errors, please post in the comments or via PM.
The modified sequence is stored in a separate file to make the original Scores untouched. At the start of the game the stored sequence is reloaded and restored.
It ended in LS15 the running game back to the main menu and then load a new game, the stored sequence is not yet restored. Since the scripting documentation of LS15 yet is very incomplete, I have not yet managed to resolve this problem. A complete reboot of the LS, however, ensures that the sequence is reloaded correctly.

Download: Vehicle Sort v0.1 [Uploaded.to]

Nov 13

BGA extension v3.0

BGA extension v3.0

Description:
At the end of the conversion Marathon: The BGAextension. Welcome to the LS15.
function

With the BGAextension the operation of a biogas plant in LS life and realism is breathed.

The Mod upgraded the existing building on the standard script biogas plants on BGAextension level. That is it required no changes to the Maps! MP also works.

While the normal BGA was (almost) around it only the sales agent for silage with a bit of scenery, it is with the BGA extension to a system whose operation should be operated with a little common sense and planning.
operation

The operation and information is output to the Befülltrigger for the digestate or walking on the feed chamber. The system is automated in the morning and evening fed by 8 and 20 clock. The amount you can on the control trigger within limits set. Depending on whether you prefer efficient (high Faul grade) or high throughput (more money per time, but less money per substrate used) want to run the plant. Below are also the TS content in the fermenter and the current generator power.
Sell / commissioning

Purchasing and commissioning have been revised significantly from V2.0.

First you have to take the BGA in operation. This happens at the same places as the operation. Thus, a start-up is a fairly expensive operation, and effort means money. This requires a lot of art are made, a pile of paperwork done and last but not least a fair amount of inoculum from neighboring BGAs are rangekarrt. Long story short: It costs money. And not little. But you get a system that is already feeding halfway reasonable and angefängt to produce gas.

Before buying you can select the size of the plant. 100% corresponds to a large courtyard. The value can you between 50% (small courtyard) and 300% (corn extermination factory) vary. Note: For installations> 100% the costs increase significantly! In addition, and just as in real life, the basic remuneration slightly lowered and also no manure bonus granted (see below)

The costs for the commissioning of a 100% Plant are 240,000 €. The first sounds a lot, but has two reasons: First, you do not throw a BGA so on from Jokus and secondly as a plant produces to start filling and start feeding themselves without already a certain amount of gas / money. If you have already purchased the plant in the past and it is a starved “only” costs then reopening significantly less. Fall on Maps with built mapBuyableObjects also the first time only the start-up costs, since I assume that already incurred costs for the acquisition by the MBO.
operation

Read the rest of this entry »

Oct 06

Lanz D 7506 Ackerluft Pack v1.0

Lanz D 7506 Ackerluft Pack v1.0

Description:
Hallo
Heute möchte ich euch mein D 7506 Ackerluft Pack zur Verfügung stellen.
Der D7506 Allzweck-Bulldog der Baureihe HN3 . Parallel zum D4506 (Baureihe HE) mit der gleichen Zielsetzung neu konzipiert kam er ab 1939 zum Einsatz.
Es sind Versionen in Blau und in Grau

Download: Lanz D 7506 Ackerluft Pack v1.0 [Letitbit.net]
Download: Lanz D 7506 Ackerluft Pack v1.0 [Uploaded.to]

Sep 23

Zetor 10540 FL

Zetor 10540 FL

Description:
The tractor has:
– Mod plowing
– Mod Brudzeń up.
– Opening the door, the rear window, with the IC
– PowerShaft
– Full lighting
– The dust from the wheels on the
– Dynamic animations exhaust
– Added glowing lights in the cabin of the directions and lights
– ESLimiter and counter moto hours
– Purchased separately Tur
– On the 7 attached console
– On the 5 weights attached to the rear wheels
– Shema and the ability to switch between machines and tractor
– Scales 1: 1
– Fixed many errors in the log

Download: Zetor 10540 FL [Letitbit.net]
Download: Zetor 10540 FL [Uploaded.to]

Sep 22

Tolva Semillera Gimetal AC 18000 v1.0

Tolva Semillera Gimetal AC 18000 v1.0

Description:
Hola, 18000a Hoy les traigo la tolva semillera Gimetal AC Esta la Florerias USAR párr tolva Distintos Trabajos del campo. Cuenta ONU de la estafa tubo animado, el Cual permite ONU vaciado facil de la Misma. Ademas e sta available in varios colores Para Que les Sirvan para Armar Distintos Equipos. Mas this available in precisamente OCHO Tipos de colores Diferentes.
-Características Del mod:
-Capacidad de 18000kg
-Animación del tubo.
-Enganche TRASERO.
-Particles de Descarga.
-Lona lluvia párrafo (cinta Rápido)
-Luces rojas.
-Cultivos: trigo, avena maiz, girasol colza, soja , fertilizante, arroz.

Download: Tolva Semillera Gimetal AC 18000 v1.0 [Letitbit.net]
Download: Tolva Semillera Gimetal AC 18000 v1.0 [Uploaded.to]

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