Found 265 search results for keyword: multiplayer

Nov 18



Additionaly to the ingame bank you can take a loan, transfer money to other players or from the host to you. Another highlight is the field management! Here you can buy, sell and lease fields.

Changes in Version 2.1:
– New function: Lease of fields.
– Multiplayer and dedicated server improvements.
– Adjustments for 4:3 resolutions.
– Miscellaneous troubleshootings.

Changes in Version 2.13:
– Miscellaneous troubleshootings.



Oct 28



A sell station no longer can have multiple great demands for the same fruit at the same time (1.4)
Fixed threshing of helper with asymmetrical cutters (e.g. Deutz 7545 Maize cutter) (1.4)
Multiplayer Clients now also see the mission goal (1.4)
Fixed unloading particle systems of Krone Emsland and Kröger HKD (1.4)
Fixed ridge markers of Horsch Sprinter (1.4)
Fixed rotation of steering wheel on multiplayer clients of articulated steered vehicles (1.4)
Fixed issues when filling a mixer wagon with a shovel (1.4)
Fixed particle system not stopping when filling Kuhn SPV from bunker silo (1.4)
Fixed price calculation when unloading at the biogas bunker (1.4)
Fixed speed limit warning with Grimme SE 75-55 (1.4)
Fixed irregular speed of the field growth (1.4)
Fixed unloading of the Bergmann Shuttle at cow area (1.4)
Amazone D9 was not raised high enough (1.4)
Tippers sometimes did not close correctly and couldn`t be unloading anymore (1.4)
Fixed problems with the animation of the Grimme Maxtron (1.4)
With a full grain tank, the helper didn`t fold out the unloading belt (1.4)
Fixes issues with sales (1.4)
Fixed issues with direct planting (1.4)
Fixed conflict if multiple vehicles with mouse controls are attached (1.4)
Fixed issues with the mouse controls of the Amazone UX5200 and the Amazone Pantera (1.4)
Fixed synchronization of the eggs, the wool the milk and the productivity of the animals in the multiplayer (1.4)
The fill levels of the animals are no longer limited to 65535 at the multiplayer clients (1.4)
Fix of the problem in multiplayer when Client did not see sown grass (1.4)
Fix of the button “select all mods” that sometimes did not work (1.4)
In the multiplayer disconnecting vehicles sometimes was not correctly synchronized (1.4)
If a vehicle was sold that was currently using the worker, the slot for the helper was not released (1.4)
When activating the helper, some tools were folded (1.4)
Several invisible collision on the map were removed (1.4)

New Features:
Added support for mods implements to define their own PTO (1.4)
Added option for mod maps to disable automatic selling of milk (1.4)
Silage now can be put in the feeding trough with a shovel (1.4)
Manure now can be put on the manure heap with a shovel (1.4)
Added parallel guide to all front loaders (1.4)

Read the rest of this entry »

Sep 28



The Save Editor is an external software. So you can change the following settings:
Money, debt, gold coins, wheat, barley, canola, grain corn, chaff, hay, grass, potatoes stock, sugar camp, wood chips, Fields, chicken stock, sheep population, number of cows, manure Stand, dunghill, milk, eggs, silage, game speed (even beyond 120x ), tap Remove, fill up all the vehicles, clean, reset, multiplayer settings
In addition, there the Save Editor information about:
Played days, compacted bales, weather, future demands, evaluation, Hofwert and the total value (animals, vehicles, items, storage content), place in the ranking …

Step 1: Right click on the zip file and click “Extract”.
Step 2: Double-click on the exe file.
Prerequisite: The DLL file (s) and the EXE must be in the same directory, but not in a zip folder.

Download: SAVE EDITOR V4.3.2 []

Sep 24

Placeable wash

Placeable wash

Hi LS community
here I have a placeable wash for you.
NOTE: requires large area!

With this you can wash your vehicle without Kärcher. Washing process takes about 1 minute. Prices vary depending on number of contaminated equipment, degree of soiling and cleaning speed set in the vehicle.xml (but are quite realistic)
The mod has a relatively realistic animation (traffic lights, gates, washing brushes, sound and particles).
On entering the hall up to the front of the washing machine, animation and cleaning starts.
The mod has been tested in single player as well as multiplayer with various vehicles and always worked flawlessly.
Vehicles can be washed up to a length of 20 m. Height limit 4.20 m and width restriction about 4 m.
Until now I have not found any vehicle, whether standard or Mod, which doesn’t fit in the car wash. Even the CASE IH AXIAL-FLOW 9230 inclusive 3162 DRAPER 45FT still fits on the length, if you drive through up to front.
Even large appliances such as Kuhn FC and Horsch Pronto 10030 and Maestro are not a problem.
For the reapers an extra cleaning point is available, where you can clean them automatically. (put Cutter on shelf, drive vehicle away, go to the Control Panel, “O” key and the washing process begins after cleaning stop with “O” and the price will be deducted from the account).
The hall is illuminated at night.
The washing procedure in the hall only works if you drive in by the ENTRY, so enter the wrong way does not work.
Since there is no PDA icon for washing in the game, I think at least, I put additionally roadsign into the mod with bilateral labeling to indicate the way to the car wash.
The area where the plant is located, should be reasonably flat, because it can be quite steep else.
I hope I have not forgotten essential.

Mod name: placeableCarwash
Authors: 112TEC | schwaki
Date: 03/2015
Model washing machine: basic model Internet Fund
Traffic sign: partially Nick98_1
Rest: DIY 112TEC | schwaki
Script: 112TEC | schwaki (wash formulas based and UPK Mod of MOR2000)
Animation and Ingaming: 112TEC | schwaki

For me, the log is error-free!
Have fun with it!
1. Publication only with original download link. NOT a substitute Link
2. No publication Neutexturierung, model change or parts of the mods.
Releases I reserve on request.

Download: Placeable wash []

Sep 24



here I have a GoKart for you.
NOTE: absolute Funmod!
As I have repeatedly Geshen videos in which ‘heated’ in multiplayer with any vehicles on Maps is, I came up with the idea for it to build a go-kart.
The GoKart can drive nothing but horns and very fast.
So be careful when driving!

Modname: GoKart
Authors: 112TEC
Date: 09/2015
Eigenbau 112TEC
Ingaming: 112TEC

Download: GO KART V2.0 []

Sep 17



*Buehrer 6135A (135CV)
*Deutz AgroStar Care Wheels (143CV)
*Case IH Puma 160 (165CV)
*Case IH Puma 160 Row Crop (165CV)
*Deutz 7250 TTV (255CV)
*Deutz 7250 TTV Black (260CV)

compatibility: Multiplayer
Error: 0/ bugs/0

*Adjustable all mirrors: mouse control
*Mirror in Low and Medium
*Interactive control
*Changing wheels (Puma and Agrostar)
*Twin wheels
*Floating front axle

X3D Design


Sep 01

Krone Easy Collect 3053 v1.0

Krone Easy Collect 3053 v1.0

this is my first mod for the LS15.
The Type 3053 is fictitious and hat no real role model.

This bit I have rebuilt from Giant, now it is about 16.8 meters wide.
The odd new Klapanimation, as well as the catchment animation has been adjusted.

Outside were no Colys installed for various reasons, thus the Häkseln works with Play Course also.

In a second version, I would like the whole embellish anything, but can you häkseln way.

Cost: 86,000 euros
Maintenance: 150 euro per day

The file simply slide into the mod folder and you’re done.
Multiplayer should be compatible, but I have not tested.

Download: Krone Easy Collect 3053 v1.0 []

May 28

Marumer Map v1.0

Marumer Map v1.0

Here is the new MarumerMap, ready for ’15. An original map made by me, Daederick. Inspired by the region I live in, Groningen, Northern Netherlands!

Major Changes since the ’13 version:
Redesigned the complete village
Made it into a 4 farm map, excellent for multiplayer, with a Cow farm, Sheepfarm, Arable Farm and Contractor
Replaced all the ’13 trees with ’15 trees
Redesigned some fields, making it from 142 to 129 fields.
Added room for 79 plots of forests, divided in little blocks of landvarying between coniferous, dedicious and mixed forests
Replaced the old rocky dyke with a completely new climbable, mowable dyke, one with some actual size!
Added extra shops to sell grain to!
Added dirt roads with actual badly shaped bumps and holes in it, for extra realism.
Added Speedbumps to some roads (I DO NOT KNOW the author of the model, sadly!)

Integrated Mods:
Chopped Straw

Download: Marumer Map v1.0 []

Apr 21

Map Podgorze v1

Map Podgorze v1

Foothills map maintained in the Polish climate
Map with a nice landscape with narrow and winding roads, waterfalls and rivers
Irregularly shaped fields partially flat area partly mountainous
Several forests to logging buying-and shop opened and closed at different times

The map contains:
– The map is MULTIPLAYER
– Lime fertilizer and seeds with a spoon loaded in procurement
– Separate silos on a farm in lime, fertilizer, grass, beets, potatoes, seeds, cuttings, silage and straw
– Reset the farm machinery
– Feeding and turn down the barns
– Pulled out in the barn manure that can be stored in a heap
– Feed mixing, doors and gates open at key
– Compost + 4 Dünger Mod
– Mod manure lime
– Mod water
– Milk Mod
– Mod sand
– Composting
– Two buying-grain and one for potatoes and beets
– Purchase chips and tree
– Mod chopped
– The traffic and pedestrians
– Fields to buy
– Map has no errors in the log

Download: Map Podgorze v1 []

Apr 15

Case 620 HDR Dyeable Quad pack v1.1

Case 620 HDR Dyeable Quad pack v1.1

V1.1 no errors, 16.3mb zip for all 4.

Here’s my 4 Case 620 tractors with custom HDR dyeable body textures with no color washout to other parts of body and lights. All are standard power but modified in other ways like tighter turning circles extra axles, dynamic wheels etc. Washable and multiplayer YES. 295000 to buy and 495 daily cost’s.

Download: Case 620 HDR Dyeable Quad pack v1.1 []

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