Found 125 search results for keyword: maps

Nov 13

BGA extension v3.0

BGA extension v3.0

Description:
At the end of the conversion Marathon: The BGAextension. Welcome to the LS15.
function

With the BGAextension the operation of a biogas plant in LS life and realism is breathed.

The Mod upgraded the existing building on the standard script biogas plants on BGAextension level. That is it required no changes to the Maps! MP also works.

While the normal BGA was (almost) around it only the sales agent for silage with a bit of scenery, it is with the BGA extension to a system whose operation should be operated with a little common sense and planning.
operation

The operation and information is output to the Befülltrigger for the digestate or walking on the feed chamber. The system is automated in the morning and evening fed by 8 and 20 clock. The amount you can on the control trigger within limits set. Depending on whether you prefer efficient (high Faul grade) or high throughput (more money per time, but less money per substrate used) want to run the plant. Below are also the TS content in the fermenter and the current generator power.
Sell / commissioning

Purchasing and commissioning have been revised significantly from V2.0.

First you have to take the BGA in operation. This happens at the same places as the operation. Thus, a start-up is a fairly expensive operation, and effort means money. This requires a lot of art are made, a pile of paperwork done and last but not least a fair amount of inoculum from neighboring BGAs are rangekarrt. Long story short: It costs money. And not little. But you get a system that is already feeding halfway reasonable and angefängt to produce gas.

Before buying you can select the size of the plant. 100% corresponds to a large courtyard. The value can you between 50% (small courtyard) and 300% (corn extermination factory) vary. Note: For installations> 100% the costs increase significantly! In addition, and just as in real life, the basic remuneration slightly lowered and also no manure bonus granted (see below)

The costs for the commissioning of a 100% Plant are 240,000 €. The first sounds a lot, but has two reasons: First, you do not throw a BGA so on from Jokus and secondly as a plant produces to start filling and start feeding themselves without already a certain amount of gas / money. If you have already purchased the plant in the past and it is a starved “only” costs then reopening significantly less. Fall on Maps with built mapBuyableObjects also the first time only the start-up costs, since I assume that already incurred costs for the acquisition by the MBO.
operation

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Nov 03

Hamlet v1.0

Hamlet v1.0

Description:
Hamlet V1.0

Map for:
It is a fictional vicinity.The map is rather intended for single player, since it (until now) is still very small. Multiplayer was not tested by me, since I have no opportunity to do so. The map is still under construction, but it is now fully playable and without Logfehler (see picture) therefore I do not want to deprive you right now where eh not so much Mod maps are out side. So if any small maps like they do not need down load and then complain.

Outlets:
-Landhandel
-BHKW
-Sägewerk (Unfortunately still out of service)

Is installed:
-large Yard
-Futterlager
-3 Fields (first 3)
-BGA
-Landhandel
-Kühe
Chickens
-Forest
Ovine are not yet installed
-etc

Installation:
The zip file from the download I just push and finished the mods folder. Do not unpack or whatever.

In besetn case the mods folder is here:
C: \ Users \ A \ Documents \ My Games \ FarmingSimulator2015 \ mods

Planned for the V2:
Expand -Map
-More Details
To run to bring -Sägewerk
-More outlets
-Straßennetz
Edit texture maps
-etc

I am completely open to suggestions or comments, on your constructive criticism, I’m very excited.

Credits:
Baywa merchants – Kunds Modding
Feed storage – Abate
Gaints

Download: Hamlet v1.0 [Uploaded.to]

Nov 03

To install new hedges v1

To install new hedges v1

Description:
Hello Mapper
Here are some new hedges to install in your maps.
The hedges may be installed in each map also zufragen without me.
Have fun with it.

Download: To install new hedges v1 [Uploaded.to]

Oct 20

Forest Map v2.1 mod chopped

Forest Map v2.1 mod chopped

Description:
Author: Marshmallow, Mr818vario

changes 19/10/2014
– Mod chaff
– Better liquidity maps
– New, better pda
– Fixed icons in pda
– New textures
– Removed plant Randgrass

Welcome. I present to you my newest map – Forest Map v2. Was based on the map Nordeifel v0.98 by Mr818vario (thanks for the permission to edit). It does not have any errors in the log. As for the number of buildings and size of the map runs very stably and smoothly. It is both the smocne computers and the weaker ones.

Features:
– 1 large farm
– Village with pedestrian traffic
– Traffic
– 2 biogas plants
– Chickens, sheep, cows
– Net shop
– Mod lime and manure v2
– Mode of pigs
– Stations with trains running train and ramps
– Cultivation loaded aurochs (lime also)
– 3 buying-crop (2 trains at the station and one in the village)
– The place of the forest and on buildings to Forest fashion
– New plants and textures
– Road signs
– Gates and doors opening to the key
– Hilly terrain
– Orlen petrol station
– A large machine shop
– Seed shop and dairies
– Children budowalny
– Pitch soccer ball

Thanks to Mr818vario for permission to edit

Required fashion:
1) GuelleMistMod.zip (the module manure and lime v2)
2) MapDoorTrigger.zip (gates open on the key)

File size: 172.30 MB

Download: Forest Map v2.1 mod chopped [Uploaded.to]

Sep 23

Kleinbeeren v4.0

Kleinbeeren v4.0

Description:
Vorab geht wie immer… ein großer Dank an alle Modder deren Objekte ich verbauen durfte und konnte.
Kleinbeeren ist rein fictiv entstanden. Der ein oder andere von euch hat sich schon über den WIP Mod einen kleinen Eindruck verschaffen können.
Die Map verfügt soweit über alles herkömmliche bzw. bekannte… ( Landhandel, Landmaschienen Händler, Gärtnerei, BGA, Bahnhof, Schneiderei, Metzger, Schweinemast, Kühe, Schafe, Hühner… )
Auf der Map ist ein freier Platz für den Forstmod eingerichtet. Wer ohne spielt, kann sich an der Stelle auch gern andere platzierbare Objekte einrichten!.
Das kleine Hackschnitzellager ist bereits an dieser Stelle verbaut. Ihr müsst also lediglich das Sägewerk und das Heizwerk platzieren. (auf den Fotos bei Facebook:( LS Mods & Maps ) so wie beim Modhoster kann man sehen wie)
Auch für den Forstmod eingerichtet, ist eine Pflanzstelle für die Bäume. Diese könnt ihr aus der PDA entnehmen.

Download: Kleinbeeren v4.0 [Letitbit.net]
Download: Kleinbeeren v4.0 [Uploaded.to]

Sep 20

Paradise Final Edition v5.2

Paradise Final Edition v5.2

Description:
Welcome to paradise. Paradise is a farm where you assume the role of a farmer who must manage large businesses to produce ever more. Are available for various crops cultivation, creating a complex for dairy cows, sheep, chickens and pigs. The map also has specific areas for deployment of greenhouses, large local sales cereals, liquid or solid manure produced on the farm.
The main farm FarmPlex was designed to provide the greatest possible convenience. All objects are arranged in a purposeful way. Your organization allows a complete and efficient use of animals on the farm.
See the videos to better understand the operation of the farm.
It was a long way until here!
Welcome to the final version 1.4 of the map Paradise. In this version you will find many improvements and new features. The main one is the new land with all errors corrected (static vegetation). This version of the map is an improved version 0.92 beta. After a long day of tests to arrive at a stable version without errors and now I give to you.
It was a long way so I could complete the map to version 1.3. Tests were many, many changes and adjustments to the map came to you with the minimum of inconvenience. Delivering a good job for everyone to have fun is my only goal. This work would not be possible without the support of all creators of mods.
You will find many new features.
This map has a complex for raising pigs. 10 sites are interconnected to produce pigs. You must feed the pigs with wheat, barley, rape, maize, sugar beet, potato, grass, silage, mix water. Everything has the right place. As a byproduct of this, you have the liquid and solid manure for sale or application in the field.
The BGA has been expanded and now has eight silos of 2,000 tons each. The silos of silage from the main farm for cows has 1000 tons capacity each.

Changelog v1.0, 1.1, 1.2, 1.3 and 1.4
– Original triggers map for potatoes and sugar beet in grainstation avoid lag and no errors in the log (1.4)
– removed balloons map (1.4)
– new selling point of grass in the garden of the farm (manure plus solid and liquid) (1.4)
– Fixed problem when you unload beet or potato warehouse in the main farm their FPS drop (1.4)
– Removed a box in the middle of the field 17 (1.4)
– fixed carrer start veicles (1.4)
– GreenHouse area (1.3)
– LoadPlaces corrected (1.3)
– viewdistance all objects revised (1.3)
– Fixed price of pigs for sale (1.3)
– Added by WoolPalletCollect Marhu (1.3)
– Price adjustment on the railroad (1.2)
– New railway with better organization and new objects (1.2)
– New manufacturing milk (1.2)
– Fix various bugs and small in general (1.1)
– Reorganization of the main farm (1.1)
– New mapSiloBand by Marhu – last version (1.1)
– Alternative version with manureMod (1.1)
– Added power station in BGA (1.1)
– Fixed serious problem with land (texture and foliage) (1.0)
– New storage system to cut grass and straw (1.0)
– Fix bugs in general for the final version 1.0 (1.0)
– New PDA (1.0)
– Loadplace to reset your vehicles (1.0)
– New silo for solid manure with higher capacity and effects (1.0)
– Product loading ramp near the silo manure (1.0)
– Charging Mat for solid manure (1.0)
– New enhanced complex:
COWPLEX, SiloPlex, SheePlex, ChickenPlex, PigPlex (1.0)
– Storage complex machinery, equipment and supply pump (1.0)
– Adjust the viewdistance to enhance performance (1.0)

General characteristics of the map
Create cows, sheep, chickens and pigs
Cultivate large fields
Fields optimized for use intensive courseplay
System of production management
Feed system – the objects arranged strategically for mass production of different animals
Sell your produce dung solid and liquid, their pigs and their grain yields in different outlets map
Alternative landscape, much more diverse
New texture makes the map even more beautiful
Watermod for your animals, including pigs
Manure mod, pigs, woolPalletCollect, alternative silos (manure, grass, straw), large fields,

Download: Paradise Final Edition v5.2 [Letitbit.net]
Download: Paradise Final Edition v5.2 [Uploaded.to]

Sep 18

Deutz 54h5H v 1.2 [MP]

Deutz 54h5H v 1.2 [MP]

Description:
Since I only have a few small Drescher fallen for the beginning or smaller maps.

Had I times the standard Deutz 5465H rebuilt, or to my needs, so as I please.

Need no great frills. Just as blinkers, etc. Lighting script was indeed installed, but only because of the RUL. Otherwise, it has the standard lighting.

Before he soured on my hard drive, I thought I part it with you. Perhaps he can even use one or the other also.

Changes from the standard version:

Grain tank increased to 6500 liters
Kraftsoftank increased to 650 liters
Cubemap deleted from the I3d, thereby no longer shines.
Speed increased to 30 km / h
Increased Abtankgeschwindogkeit
RUL flashes now, at 85% of the grain tank
Installed ESLimiter
Installed TreshingCounter

Cutting is none here, it may be the standard to be used.

Credits:

Model: GIANTS

Scripts: Manuel leithner, Sven777b

Download: Deutz 54h5H v 1.2 [MP] [Letitbit.net]
Download: Deutz 54h5H v 1.2 [MP] [Uploaded.to]

Aug 24

Polish Small Village v2

Polish Small Village v2

Description:
Version 2 maps known Polish Small Village which is a large edition of uninteresting maps v4 Zephyr. Thank you for agreeing to Zefirowi edition of this series.

Author: Dawider and Marshmallow
Photo: Kamil4321

The map has 0 errors in the LOG. At the start we get all the necessary equipment to start the game!

Map features:
– Mod chaff
– Making and feeding cows
– cows
– manure
– Eggs appear at in the house (where the chickens come)
– An interesting area and the surrounding nature
– 2 buying-
– The ability to conduct a greenhouse (which is a water supply and place for these buildings)
– Lime tuck turem
– Gates open at key,, of,,
And much more!

V2 version fixes all bugs and adds new features (turn-down, etc..).

Download: Polish Small Village v2 [Uploaded.to]

Aug 21

Richard Western SF14 [Premium Version]

Richard Western SF14 [Premium Version]

Description:
Here I present the converted and updated Richard Western SF14

Introduction
Here we have a beautiful British trailer originally made for FS2011 by Russ and Olii of SCR modding, Since the trailer made 2011 I have constantly used it and found it to be one of my favorite’s. It is well made, textured and in-gamed, For 2013 I have done a fair bit of work to make this even more of a quality mod.

Original features
Silage sides on key (numpad 9)
Rear steer wheels
Unique monocoque design with tapered body
Double acting hydraulic tailgate with rubber seal
Mudflaps and mudguards
22.5 inch wheels with wide 560/50 tires
Cup and Ball type hitch

My changes for 2013 + Premium changes
Light script plus all new light decals (numpad 1,2,3)
Made to scale and adjusted weight
Adjusted and improved textures along with adding specular maps
Changed rear work light to orange warning strobe
New front hose setup
Beets and spuds added
14 ton trailer with a loading capacity of 18000 for grain/root and 30000 for grass/silage
Multiplayer tested
New wheels by BM Modding

Download: Richard Western SF14 [Premium Version] [Letitbit.net]
Download: Richard Western SF14 [Premium Version] [Uploaded.to]

Aug 12

Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR

Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR

Description:
Here the old well-known Horsch Pronto Pack from LS09/11 . Over the years, the machine has suffered somewhat and is therefore offered as “Used” :)

This machine , with its two annexes AS and RC is the ideal solution for fast high-quality seed.

Functions V6:
– Helfert rdy
– Washable 2.5 hrs
– Lighting
– no-till
– Fuel cap and tank emptying in first-person view possible
– Tank emptying possible on Farmsilo
– Loading under the storage silos , bucket or ULW possible

Want possible with function switch through fruits loading on standard Saattrigger and whether to buy or remove it from the stock –
– From the “Device” sowing machine can lift front attachments and having to cycle through devices without lowering
– 2 different extensions AS and RC
– Multi Fruit : AS- wheat, barley, canola , alfalfa, clover , grass -RC – corn , beet , sunflower
– Field boundaries detection , even for Grass ( does not work on maps with Güllemistmod )

Keyboard layout:
– Key V to lower sowing machine AS or RC to couple
– Key J Couple the key J AS or RC –
– Key K wheellanes
– Key x transport position
– Key M Switch Fruit on Seedtrigger
– Key N exchange between buy seed or from Silo
– Key B sowing machine and cultivator on / off
– Button comma, marker arms left
– Key period . Marker arms right
– Button slash – marker arms transport position
– Key Rshift key + period marker arms automatic change
– Key J tank open Egoperspektive the seed hopper
– Key J + rshift tank empty Egoperspektive
– Press and hold button lshift cultivator is disabled
– Key O You do not have the equipment Duch switch to eg a packer front dig on the tractor, but can raise / lower of the Pronto from the front linkage
– Key Empty the tank at the Q button Hofsilo

Technical Data Pack:
– Polys RC 81123 , AS 50121 , 34854 3500SW
– Polys RC 81123 , AS 50121 , 34854 3500SW
– Vertices RC 100286 , AS 68354 , 38268 3500SW
– Objects INT 61, AS 32, 3500SW 33
– VRam RC 5.7 , AS 3.11 , 3500SW 5.4
– Size Zip 14.78MB

Download: Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR [Letitbit.net]
Download: Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR [Uploaded.to]

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