Found 118 search results for keyword: cattle

Aug 24

Idaho, USA v1.1 – SMAGC Edition

Idaho, USA v1.1 - SMAGC Edition

Description:
This is blueweb’s base Idaho_USA_v1_1 map with the SoilMod added to it.

Unzip the downloaded file and put the 7 zip files in your mods folder. This is all the required files for the SoilMod to work. You should visit the below links to learn what the SoilMod does and how to use it. The included map file in this download has all the steps completed to install the SoilMod and it has been tested and verified to be working. Test Setup was an empty mods folder execpt these 7 zip files. There were no errors generated in the logfile.txt after running the map through several growth cycles.

Original Description:
Welcome to Idaho, USA. The farmland here is rich and fertile! This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.

The stave silos found at both farms are functional. They create silage at a certain amount per hour. You can fill them via their augers and they have level indicator pipes to see fill levels. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.

Download: Idaho, USA v1.1 – SMAGC Edition [Letitbit.net]
Download: Idaho, USA v1.1 – SMAGC Edition [Uploaded.to]

Jul 13

Westbridge Hills cattle and pig Final

Westbridge Hills cattle and pig Final

Description:
Hier haben wir für Euch für das Titanium Addon
ein Zusatzaddon.
Dieses Zusatzaddon fügt Euch auf dieser Map die RinderMast und SchweineMast hinzu,
wir fanden dieses Zusatzaddon fügt der Map noch etwas mehr Action hinzu.
Die Schweine und Rinder müssen im Shop gekauft werden, und produzieren bei guter Fütterung weitere Tiere
die Ihr dann am Bahnhof und dem Landhändler verkaufen könnt (wir wissen un real aber auf der Map sind nicht viele Plätze für neue Gebäude).

Empfohlen:
Wir empfehlen Euch unseren Krampe Schweine Und Rinder Transporter (Schweine u. Rinder Transporter)

Download: Westbridge Hills cattle and pig Final [Letitbit.net]
Download: Westbridge Hills cattle and pig Final [Uploaded.to]

Jun 17

Idaho USA v1

Idaho USA v1

Description:
Idaho USA v1

Welcome to Idaho, USA. The farmland here is rich and fertile! This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.

The stave silos found at both farms are functional. They create silage at a certain amount per hour. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.

Follow the directions there to select the crop-type and to start/end the grain flow. The loading silo on the livestock farm is inside the barn next to the silos. There are 5 sell points for grain, 2 for potato, and 1 for sugar beets. All sell points are in the PDA and labeled clearly on the PDA map as well. Pigs and wool are sold at the Basset auction. Beef is sold at the Pampalonia slaughterhouse. Manure can be sold at the Garden Center and eggs at the supermarket. Straw/bales can be sold at the Horse ranch. Additionally, straw, manure, grass, and silage can be bought from the BGA for livestock when you are just getting started or running low. (bring your own loading tractor :-)…Here is a link for a Weidemann shovel Multi Fruit bucket that can load out of these sheds.

The map also contains watermod, a carwash, repair shop at the dealership and farm, and woolpalettecollector.

Thanks to DocElyoc for object permissions and Seriousmods/JD4440man for help in testing.

Map credits:
Ranch and Farm Fencing – Sandgropper

Download: Idaho USA v1 [Letitbit.net]
Download: Idaho USA v1 [Uploaded.to]

Jun 04

Big European Map v2.0

Big European Map v2.0

Description:
BIG EUROPEAN MAP 2013 v2.0

Beta 2
The beta 1 and 2 encompass the complete remodeling of the main farm and add new features to the map. All objects have license and can be found on the respective websites.
The credits are still being drawn up and the final version may change.
You will find a new farm, more modern and more feature version 1.0.

General characteristics of the map:
- Agrar Fliegerv1.3.4b
- MapSiloBand v2.5.2
- WoolPaletteCollector v1.3.1
- Schweinemast v1.0.3 (pigs)
- RinderMast V 1.0 (beefs)
- WaterMod v3.0.1
- MischStation v2.3.6
- Oberthalbacher Landhandel rebuild v 1.0
- Forgotten Plants V 1.0 Realistic Texture
- Gülle Mist und Kalk Mod 2.1.0
- New cowzone, refurbished, new barn.
- new farm silos (complet pack v2)
- Brauerei Mit Produktion V 3.0

Models, objects, scripts from:

http://www.modswanted.com/

http://vertexdezign.net/

http://marhu.net/phpBB3/portal.php

NOTE v2 BETA 2:
For you to enjoy all the features of the map, you need:

ManureMod:
http://marhu.net/phpBB3/viewtopic.php?f=72&t=29 (Open the file, click on Mod, extract the GuelleMistMod.zip file inside your map folder).

mapDoorTrigger:

http://vertexdezign.net/erweiterungen/mapdoortrigger/

BIG EUROPEAN MAP 2013 v1.0
Welcome to the farm of the highest technology in the world!
Here you can explore the various areas of agriculture and become a successful farmer.

Final version 1.0:
-> Help Icons Fixed Position
-> Fixed problem with the ground when harvested after spraying
-> Pesticide Station and seedStation
-> Signs
-> Conversion textures
-> Land with grass texture
-> Fixed several bugs
-> new cowsilos (6 total)
-> new hall, Pole Barn on the cowplex
-> Special care of the landscaping
-> new constructions
-> Elimination of problematic objects

All these possibilities require in some cases the use of special equipment and the technical field to achieve 100% yield:
cattle needs to be well supplied with a balance of pasture, hay and silage.
The fields need to be sprayed to achieve 100% of production.

General characteristics of the map v1.0:
-> Large tracts of land for a mega production.
-> Fields planned.
-> green vegetation surrounds almost all crops.
-> own site for deployment of greenhouses, stock straw bales.
-> Complex grain storage (silos with elevators and bins for loading).
-> Several points of sales with varying prices.
-> Garage machines with gas station and filling station semenetes, fertilizer and pesticide.
-> Initial daily income of about $ 20,000 / h or $ 480.000/Day for free equipment investment hight-tec.
-> TOTAL AREA: 303,45
-> TOTAL PRICE: 17.897.930,56

NOTE v1.0:
field 01 = 3.133.670/4000 = 783,4175 = 78,35 ha. PRICE = 4.621.199,07
field 02 = 6.155.425/4000 = 1538,85625 = 153,89 ha. PRICE = 9.076.660,19
field 03 = 1.349.568/4000 = 337,392 = 33,73 ha. PRICE = 1.989.445,37
field 04 = 364.521/4000 = 91,13025 = 9,11 ha. PRICE = 537.321,30
field 05 = 347.717/4000 = 86,92925 = 8,70 ha. PRICE = 513.138,89
field 06 = 493.678/4000 = 123,4195 = 12,34 ha.PRICE = 727.831,48
field 07 = 293.358/4000 = 73,3395 = 7,33 ha. PRICE = 432.334,26

CREDIRS v1.0
Map: Tiago Piloneto (FBT Modding)
Seed bags with original logos:
Map MR Hagenstedt v 3 by Jabba42 and Sylvio86

Farm silos:
Map Mecklenburg Vorpommern
by:Tommy_r and Maurermatze

Beta v0.8
General characteristics of the map (including the game farming Simulator 2013).
-> Major crops for cultivation of wheat, barley, rape, maize, sugar beet and potato.
-> Investment in clean and renewable energy:
-> A biogas plant
-> Torres Wind Power
-> The Solar Panels
-> Investment in greenhouses for growing tomatoes, lettuce and herbs
-> Investment in honey production
-> Investment in the dairy sector, milk cows
-> Investment in sheep
-> Create some chickens

NOTE v0.8:
Time of growth (solution = increase)
form ms min/stages min h
2.4e+007 = 24000000ms = 400min/4 = 100min = 1h40min
4.82+007 = 48000000ms = 800min/4 = 200min = 3h20min
7.2e+007 = 72000000ms = 1200min/4 = 300min = 5h

The solution was quite simple. Increase the time for growth stage (5h). The same used on other maps.
However, you must put the game time in the real time and plant growth in slow.

Beta v0.9
I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because the stairs. But I can not apply this kind of texture that the stairs are silos and “brilliant.” Not applying DXT1, the stairs are filled with black.

The only solution is to open the mod in 3Ds or Maya and to separate silos of stairs. Thus, in silos applies DXT1 DXT3 and down the stairs.

-> Help Icons Fixed Position
-> Water and seed Tiggers
-> Fixed problem with the ground when harvested after spraying
-> Pesticide Station and seedStation
-> Land with dirt texture
-> Fixed several bugs
-> Conversion textures
-> Reshaping objects in 3ds
-> Eggs in the right place
-> Painting the ground (in some parts)
-> Optimization of the textures (ls2011)

NOTE v0.9:
I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because of the stairs. But I can not apply this kind of texture.” Applying DXT3, the stairs are filled with black.
The only solution is to open the mod in 3Ds or Maya and to separate “silos” of stairs. Thus, applies in the silos DXT3 and DXT3 on the stairs.

Download: Big European Map v2.0 [Letitbit.net]
Download: Big European Map v2.0 [Uploaded.to]

Jun 04

Kreis Unna Map v1.0 Multifruit

Kreis Unna Map v1.0 Multifruit

Description:
Kreis Unna Map

The Unna district located in the center of North Rhine-Westphalia in Arnsberg. Farm and its surroundings are Originated from free imagination

The farm located on the map is modernly furnished and accommodates good modern agricultural machinery with which you can meet the requirements to become a successful farmer and for the district of Unna’s largest supplier. In addition, amenities 27 Large to medium-sized fields for farming near your yard. A workshop, cow pasture, sheep pasture, pasture chickens and cattle and pig sty complete this farm.

With an additional 10 greenhouses where tomatoes and lettuce grows, more revenue for the company funds are guaranteed. But only if there is enough water for the flourish of these plants in the tanks is present. The equipment for the plant breeding department are housed on-site in a tool shed. A small water fountain is also available.

Note to Mods on the map.
The following mods should not be present in your mods folder:

DamageMod = SchadensMod of (rafftnix, Maxter, model Eicher)
BankOfHagenstedt = The Cooperative Bank of Hagenstedt (MX11)
Mixing station = animal feed mixing station of (Marhu)
Silo Sales = silo contents sell directly from (?)
PDAfix = PDA expansion of (Marhu)
BuyManyAnimals = Fast shopping from animals of (?)

* (?) I do not know who wrote this script, who again please detects contact me, I’m wearing it then.

Who plays the Unna district map, should know that not all mods should be located in the mod folder that are not purely because it could cause problems depending on your computer performance.

I play games and tests are this map a few months and there are no problems, according to me known log.txt. If I invite Traffic mods or other not necessarily common mods in the mods folder, there were always problems with the game stuttering and other unknown problems.

My computer is not the youngest, but when I play according to my information above everything runs fine.

Built include 15 fruit species, which should be enough. I do not know whether, for example, for peas there Erntemschinen and sometimes not at all for rice.

Since it is my first map I’ve made for Farming Simulator 2013, I hope not to harsh criticism of you, but this is like Welcome.

I hope you like it,
Have fun wishes you Bemak

Download: Kreis Unna Map v1.0 Multifruit [Letitbit.net]
Download: Kreis Unna Map v1.0 Multifruit [Uploaded.to]

May 27

Missouri USA Final FIXED

Missouri USA Final FIXED

Description:
This is the Refined Missouri USA Final Map!

YOU NEED TO UNZIP THE DOWNLOAD AND PUT EACH ZIP IN THE MOD FOLDER!

A lot has gone into this map and a lot has been fixed.
Map was tested with over 300 mods in the mod folder for conflicts no errors in the log file.
I tried my best to get alfalfa and clover to regrow automatically but something just won’t let it happen. I haven’t tried to replant and see if it works but it should.

All files that are needed are to run the map with default vehicles are in this zip file! You need up unzip this file and put each zip in your mod folder!
Back Up your existing zips of these mods as these mods are different will break multilayer!

This map no longer needs extra add-ons or placeables for pig or cattle if you have that from the old map delete it it’s useless.

Download: Missouri USA Final FIXED [Letitbit.net]
Download: Missouri USA Final FIXED [Uploaded.to]

May 23

The East in Transition v 1.0

The East in Transition v 1.0

Description:
Hello Com,

I hereby want to introduce you my new map.

Here is a map with small to large fields, it manages a former LPG operation, which is under construction. My latest has been a BGA waiting to be fed, the old piggeries were nuked for economic reasons and built new ones. Yes, and now to the cows, as the money has not quite enough, except for the new beef cattle barn, a feed store and flexi mixing station.

SO dear friends that I’ve re-installed?

Slurry, manure and Kalkmod

-MultiSprayerMod

Pigs and cattle fattening (thanks Marhu)

- New crops (oats, hemp, rye, sunflower, clover and alfalfa)

So folks that’s it again from my meager description,

mfg hirsch6920

Credits:
FieldStarmodding(Güllelager)
vertexdesign (Futterlager,Scheune,Traunsteinersilo,etc)
JauchenPaule (Werkstatteinrichtung, Werkstattkran, etc)

Download: The East in Transition v 1.0 [Letitbit.net]
Download: The East in Transition v 1.0 [Uploaded.to]

May 22

Multimap v1.0 BETA

Multimap v1.0 BETA

Description:
Hi LS Fans
I want to introduce my map today.
It is the Multimap in beta version . It is a multi-fruit Map with all standart fruits, such as oats , millet, rye, poppy seeds, rice , spelled, soy , sunflower , peas , triticale, wheat Green , red cabbage, white cabbage , carrots, onions , cucumbers and tomatoes.
The map is mostly flat , with a few Erhebungen.Felder are purchasable .
The vehicles will set back , the PDA would have so stimmen.Es are 29 ads in PDA, not which is then excited.
In addition, production facilities for the manufacture of sugar , flour, beer , sausage , dairy and bakery products are installed on the map. From rape and sunflower biodiesel can werden.Dieser can be obtained at gas stations for money.
There is a large warehouse and logistics center to support the harvesting and production of goods and to the markets to verteilen.Es are 3 Edeka markets and an inn.
Also a gravel pit is present on the map, the bulk goods can be sold at the site werden.Die earth at the nursery.
The hops for the brewery you can buy at the port, but be careful at the beginning of the game when there is little money left ist.Der hop is teuer.Der beer sales pays for itself but still.
The map is built specifically for agriculture with great art, such as a logistics vans, only those who take long journeys purchase is at this map richtig.Ich that would play in multiplayer recommend , but who wants it can have only yes versuchen.Es yes not all the fields are ordered.
Therefore, there is also on this map no cows , sheep and chickens . But a pig and cattle fattening to the sausage production sure to stellen.Milch is still produced on a farm with cows not standart . You bring out silage and can get milk for it. Since these cattle throughout the year are out does not produce any dung and liquid manure, who needs it a lot else gets it at the Mastanlagen.Wer feeds animals can still go to the horse farm and bring food out there .

Then you can still at the small mill at the port, country store and at the distillery of his harvest rid of them.
Lots of bells and whistles is not installed , it must also still a lot going werden.Ich embellished on the landscape set up a grill and a bench just not in front of each house , as you in the game anyway can not use and a lot of decoration much power nimmt.Wie already mentioned , it is a beta and there are not yet all things 100 % complete .
Planned things for the next version :
less sales to the kerbside
something more natural , other textures
beautify the land may be somewhat more
Fields slightly hillier
for the future: In the logistics warehouse pallets are stored with the load and be sent können.Verladung with fork lift truck. The function tests for this are already successful.
First of all: Should the Commission come again what does that have to do with agriculture, we have building materials in the LS , such as the fire department Fans.Warum not , a barn can even burn times and also the farmer grows something. Now he produces things that go into the wide world and that too often a logistics trucks and a Lager.Wer does not want to please not only load to complain to , you can also only farmer on the map.
I’ve built the map for me and want to share with you , like in multiplayer .
Also, suggestions and requests from the comments I would like to be incorporated into the next version .

Download: Multimap v1.0 BETA [Letitbit.net]
Download: Multimap v1.0 BETA [Uploaded.to]

Apr 23

HD MAP unfinished v1.0

HD MAP unfinished v1.0

Description:
HD Map, high detail but unfished due to somebody releasing the beta, we have lost all motivation for this project now and offer it you in a more advanced state, feel free to build up more of the map and you can release with our permission aslong as credits are kept for our work.

Features:
Map door triggered buildings
Multi Fruit: Oat, Soybean and sunflower with storage
Custon feeding trough for cattle feeding
Gullemistmod
Pig mod
Paintable trees

Download: HD MAP unfinished v1.0 [Letitbit.net]
Download: HD MAP unfinished v1.0 [Uploaded.to]

Apr 02

JoPimMap v6.0

JoPimMap v6.0

Description:
It is a converted Hagenstedt!

39 fields
Sale stations:
- Port
- Land Commercial
- Schlachhof
- Restaurant
- Freight station
- Garden Centre
- spinning
- mill
( – Dairy )
3 Mähbare meadows
2 Start fields
Pig and cattle fattening
Cattle grazing on the farm
small BGA on the farm
large BGA zukaufbar
Abbreviations to section 8 and to the freight depot
Rounder fields , adapted to landscape
Open slaughterhouse of 6-22 clock
Garages and warehouses with gates to open ( key o)
Small Field border huts with trigger to fill the fertilizer and Saatmaschienen
Mixing stations with rotating and extendable Entladerüssel
( To achieve Tend to your livestock with water to more productivity) WaterMod
Wool pallet stocker
feed storage
Scoreboard with Silofüllständen
Many storage facilities on the farm for a large fleet
Manure and slurry sale at the Regional Trade
Manure, straw and Heuverkauf at the garden center
Fillable farm diesel tank
Dynamic diesel prices ( see prices at petrol station)
Car wash and gas station next to large agricultural machinery dealers
Only Mähmissionen available
Wither is OFF
Away Some collisions at field Middle trees

Changelog from v5.1 to v6.0:
Adapted of landscape
Feed storage rebuilt ( No stock more for feed , as can also be tilted back into the compound feed plant back )
Silage sales away (This again is the price at the BGA silage no longer in the basement )
Built fence at the country store
Start vehicles changed little
Removed more collisions of field Middle trees
PDA display for straw and Heuverkauf disabled , thus no great demand more then
Here and there a few little things

Required Mods:
Transportation for pigs and cattle
Tipper can load the manure , silage and mixed feed
Slurry manure transporter for sale

Patch 2.0 or higher nessesary

To use the large BGA you will first need to buy ( this is done by you buy box 6) , Sales Trigger is located right in front of the roller door of the BGA .
The slaughterhouse only works in two shifts , so it is open only 6-22 clock . A delivery outside the opening times is not possible.
To use the Hoftankstelle these must first be filled with diesel
The washer only works with washable mods !

Download: JoPimMap v6.0 [Letitbit.net]
Download: JoPimMap v6.0 [Uploaded.to]

Page 1 of 1212345...10...Last »
0