Found 203 search results for keyword: building

Dec 05

Westbridge Forest

Westbridge Forest

Description:
This is a edit of Westbridge Hills map from FS2015. I have added the Lumber Mill, changed and deleted some fields. The Lumber train and the grain train are working as they should, the grain train works from the train station. Added food storage sheds (futterlager) to the cow area and water mod.
Improved starter fleet and added a field so you now start with two fields. Changed and added buildings to house your fleet under cover and removed some building that had no use. I have tested the map for several days and all so far works as it should. Sorry I cannot test multi play and hope you can tell me if it works ok.

Download: Westbridge Forest [Uploaded.to]

Dec 01

Frisian march v1.2 Beta

Frisian march v1.2 Beta

Description:
Hello dear fans LS,
I look forward to you again to present your own map for LS 2015 s.
For LS 08 and 09, there was already the Frisian march. Maybe someone remembers it;)
This is actually not the V1 beta version because I have not had much time to test it yourself. Errors have me so far but no serious noticed. But since I have adapted many fields, and ha’ve calculated per pixel, it can there come in small discrepancies. Perhaps there are still one or the other “floating” object. But hope I’ve caught all the remodeling.
I wish you lots of fun on the map. If you notice something please leave a comment. Also like to write a comment and share with you what is good and what you like less. I can then make some changes still to V2.
The map can be set using my download links on other pages.

What’s new example:
– Cows at the farm
– Lowlands Map
– Dikes
– Trenches
– Roads
– Signs
– A few more buildings
– This is a fully revised American Map
– Many new fields at the edge which must not be bought and are vorgesaet with grass.
– Pedestrian and Car History adjusted.
– Adjusted visibility
– Fruit growth extended somewhat.
– Several small …. :)

Many thanks
With best regards
dani1803

Download: Frisian march v1.2 Beta [Uploaded.to]

Nov 27

Frisian march v1.0 Beta

Frisian march v1.0 Beta

Description:
Hello dear fans LS,
I look forward to you again to present your own map for LS 2015 s.
For LS 08 and 09, there was already the Frisian march. Maybe someone remembers it;)
This is actually not the V1 beta version because I have not had much time to test it yourself. Errors have me so far but no serious noticed. But since I have adapted many fields, and ha’ve calculated per pixel, it can there come in small discrepancies. Perhaps there are still one or the other “floating” object. But hope I’ve caught all the remodeling.
I wish you lots of fun on the map. If you notice something please leave a comment. Also like to write a comment and share with you what is good and what you like less. I can then make some changes still to V2.
The map can be set using my download links on other pages.

What’s new example:
– Cows at the farm
– Lowlands Map
– Dikes
– Trenches
– Roads
– Signs
– A few more buildings
– This is a fully revised American Map
– Many new fields at the edge which must not be bought and are vorgesaet with grass.
– Pedestrian and Car History adjusted.
– Adjusted visibility
– Fruit growth extended somewhat.
– Several small …. :)

Many thanks
With best regards
dani1803

Download: Frisian march v1.0 Beta [Uploaded.to]

Nov 13

BGA extension v3.0

BGA extension v3.0

Description:
At the end of the conversion Marathon: The BGAextension. Welcome to the LS15.
function

With the BGAextension the operation of a biogas plant in LS life and realism is breathed.

The Mod upgraded the existing building on the standard script biogas plants on BGAextension level. That is it required no changes to the Maps! MP also works.

While the normal BGA was (almost) around it only the sales agent for silage with a bit of scenery, it is with the BGA extension to a system whose operation should be operated with a little common sense and planning.
operation

The operation and information is output to the Befülltrigger for the digestate or walking on the feed chamber. The system is automated in the morning and evening fed by 8 and 20 clock. The amount you can on the control trigger within limits set. Depending on whether you prefer efficient (high Faul grade) or high throughput (more money per time, but less money per substrate used) want to run the plant. Below are also the TS content in the fermenter and the current generator power.
Sell / commissioning

Purchasing and commissioning have been revised significantly from V2.0.

First you have to take the BGA in operation. This happens at the same places as the operation. Thus, a start-up is a fairly expensive operation, and effort means money. This requires a lot of art are made, a pile of paperwork done and last but not least a fair amount of inoculum from neighboring BGAs are rangekarrt. Long story short: It costs money. And not little. But you get a system that is already feeding halfway reasonable and angefängt to produce gas.

Before buying you can select the size of the plant. 100% corresponds to a large courtyard. The value can you between 50% (small courtyard) and 300% (corn extermination factory) vary. Note: For installations> 100% the costs increase significantly! In addition, and just as in real life, the basic remuneration slightly lowered and also no manure bonus granted (see below)

The costs for the commissioning of a 100% Plant are 240,000 €. The first sounds a lot, but has two reasons: First, you do not throw a BGA so on from Jokus and secondly as a plant produces to start filling and start feeding themselves without already a certain amount of gas / money. If you have already purchased the plant in the past and it is a starved “only” costs then reopening significantly less. Fall on Maps with built mapBuyableObjects also the first time only the start-up costs, since I assume that already incurred costs for the acquisition by the MBO.
operation

Read the rest of this entry »

Nov 07

AFG region v1.0

AFG region v1.0

Description:
Welcome to AFG region and welcome to Farming Simulator 2015! Hopefully, you are fascinated by the new version of our favorite game. So I hope you enjoy playing on my map :)
The map is based on the Hagenstedt map, Which is Known from the previous Farming Simulator game. I have changed some of the things and I have put some new buildings and interesting objects did you can find on the map. At this moment my map does not contain any new crops and fruits
Feel free to contact me if you find any bugs or errors on the map. I will try to repair all of them as fast as Possible. I hope you enjoy spending your time playing on my map and I wish you all the best! :)
If you wish to enjoy playing AFG farm with the most sattisfaction – I suggest you did so download the new mods.

Download: AFG region v1.0 [Uploaded.to]

Nov 05

Netherlands Special v1.0

Netherlands Special v1.0

Description:
Hello everyone,
Here is for all of you the Netherlands special V1 map for farming simulator 15th
This map is based on the Netherlands from pictures found on google.
This is a rebuild from the Netherlands Special 2014 map from FS13
There a multiple farms and a contractor so its a good map for multi player.

Extra information;
You can load fertilizer at the country trade.
You can sell straw / hay bales and at the country trade.
You can buy seeds at the country trade.
You can sell your eggs at the coutrytrade
You can buy trees at the countryside trade
You can sell al the crops at the country trade.
Crops,
Wheat, Barely, Canola, Corn, Potatoes, Sugar beets,
What can you find in the map;
2 Cow farms
Sheep farm
Biogass
Vehicle shop
Contractor
Country trade
Crop storage
Potatoes farm
Sugar beet farm
I would like to thank al the modders for using Their objects, buildings, textures ..
I hope i do not forget someone in my credits, if i forgot you i am sorry but i can use it thanks did

Download: Netherlands Special v1.0 [Uploaded.to]

Nov 05

Nederland v1.0

Nederland v1.0

Description:
Here is the Nederland V1 this is a rebuild for Farming simulator 15 the map is orginal build for FS13 by Mike.
The Map is based on the netherlands, Mike’s Destroyed photo he found on google to create this map.
I Hope everyone will Enjoy the map.
Kind Regards, Richard

What can you find in the map;
– Contractor area
– Main Farm
– Country Trade
– Vechicle shop
– Biogas
– Milk factory
– Heineken Brewery
– Garden center
– Woodyard
– Activitys Forestry

The map Has all the standard Crops; Wheat, Barley, Canola, Maiz, Potatos and sugarbeets
I want to say Thanks to all modders, I used objects from and i use from buildings.
I hope i did not forget anybody Otherwise i still want to say Thanks: because i’d appriate the work.

Download: Nederland v1.0 [Uploaded.to]

Oct 30

Westerrade v1.2 MR

Westerrade v1.2 MR

Description:
First I want to thank all
Have people to thank the Stetz Me page were to build this map, especially with my teammates, Alex2009, Jabba42 of FSM, Upside Down and the entire Gaming4Fun team who always had an open ear and always helped us without hesitation .An thanks also go to all the modders and scripters whose objects, textures or scripts I have installed.

Thus,
now to the map:
The map is a (as good as it was possible for me) real replica of the beautiful calm sunny place Westerrade in Schleswig Holstein.Auf the map there is a lot to experience new, be it buildings, objects, etc …..

Below is the links to the galleries:

http://www.abload.de/gallery.php?key=jY6ZPtJv

http://www.abload.de/gallery.php?key=sPEDqPXL

http://www.abload.de/gallery.php?key=pTTJu3Hb

http://www.abload.de/gallery.php?key=syET9bGL L

On the map there is:
Kartoffelhof including our potato cleaning plant
(Fillable Only with the trailer)
Main Courtyard
BGA
stock
Kuhhof
Schafhof
LU-yard
Schweinemasthof
Rindermasthof
Forstmodgebäude
Animals: cows, sheep, chickens, pigs and cattle
Fruit varieties: standard + clover and alfalfa
Installed Soilmod or GülleMistKalkMod
Chopped Straw Mod is installed
Installed slurry storage to Wald2
Scale with statistics
2 forests for Forstmod (no trees pre-planted)

Box sale is also at HaGe: You must set the boxes on the tape, then they are transported into the building and come back out again empty (for purified and stored in crates potatoes you get about three times)
When Aunt Emma ye your pigs,
Cattle, eggs and wool los

New in V1.2:
First of all reported bugs have been fixed
Grain storage is now recognized by CP
Expanded ClipDistancLua again
Inczeased slurry storage volume

stock:
Since there has been a small old farm in the village in which I have installed a storage location:
There you can store their straw, grass, silage, seed, fertilizer and lime.

Seed, fertilizer and lime can be found on the tube again.

Straw, grass silage and you have to refer to the feed mixer or a suitable shovel

Water is available only at the storage space, the barn or the sheep farm

HaGe there can sell you your cereal
There are only HaGe seed, fertilizer and lime
(Liquid fertilizer and seed pallets behind the building, are for where to dig too lazy)

Lime is only for shoveling
Below you can you still a spreader Download with her the dirt where dirt accumulates in the sorting sprinkle onto the pitch can if you want and use as organic fertilizer. But you can also sell on the LU Hof him

Download: Westerrade v1.2 MR [Uploaded.to]

Oct 20

Forest Map v2.1 mod chopped

Forest Map v2.1 mod chopped

Description:
Author: Marshmallow, Mr818vario

changes 19/10/2014
– Mod chaff
– Better liquidity maps
– New, better pda
– Fixed icons in pda
– New textures
– Removed plant Randgrass

Welcome. I present to you my newest map – Forest Map v2. Was based on the map Nordeifel v0.98 by Mr818vario (thanks for the permission to edit). It does not have any errors in the log. As for the number of buildings and size of the map runs very stably and smoothly. It is both the smocne computers and the weaker ones.

Features:
– 1 large farm
– Village with pedestrian traffic
– Traffic
– 2 biogas plants
– Chickens, sheep, cows
– Net shop
– Mod lime and manure v2
– Mode of pigs
– Stations with trains running train and ramps
– Cultivation loaded aurochs (lime also)
– 3 buying-crop (2 trains at the station and one in the village)
– The place of the forest and on buildings to Forest fashion
– New plants and textures
– Road signs
– Gates and doors opening to the key
– Hilly terrain
– Orlen petrol station
– A large machine shop
– Seed shop and dairies
– Children budowalny
– Pitch soccer ball

Thanks to Mr818vario for permission to edit

Required fashion:
1) GuelleMistMod.zip (the module manure and lime v2)
2) MapDoorTrigger.zip (gates open on the key)

File size: 172.30 MB

Download: Forest Map v2.1 mod chopped [Uploaded.to]

Oct 20

Bielice V2 POPRAWKA

Bielice V2 POPRAWKA

Description:
Author: Pasik1236
Edit TOMSON25
Error Repair + triggers: wiadro90

Map features:
– Mod chopped
– cows
– 1 farm
I added / fixed it
– Relieved map from 310 mb to 224 mb
– I added a silo for silage
– Already manure and septic tank works
– Added manure / septic tank / lime v2
– Poimy cows Kikelet Club Hotel gets the shepherd, and there we feed
– Poimy chickens, and we feed them wheat
– Collision in buildings already

Download: Bielice V2 POPRAWKA [Uploaded.to]

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