Found 411 search results for keyword: bale

Jan 07

Factory for fertilizer feed diesel v1.3

Factory for fertilizer feed diesel v1.3

Description:
Hello, I offer here my little round factory near.
The placement of the “enhancedplace” Mod of Marhu is recommended! Use the “X” button you can switch off and place the factory’s Kolle Sion! For this, the UPK (UniversalProcessKit) is used, both available on Modhoster! For transportation of fertilizer I recommend the Barntner XL Ülw of Rosenthaler! Questions such as eg. “I can not place” or “I can not buy it” are ignored, the if you are too lazy to read this, the can / I do not want to help!
This factory produces its energy, fertilizer, feed, seed and fuel can (Diesel) produce
In the Screenshot’s an image has been added where you can see where the action is to be found!
The possibilities

Product 1:
Produce Fuel -> fuel can be sold or are themselves Uses
Requires rape

Product 2:
Power generation with silage and manure -> Money
Requires silage and manure

Product 3:
Power generation with slurry and manure -> Money and fertilizer
Requires manure and slurry

Product 4:
Producing fertilizer with manure and manure -> Fertilizers and money: fertilizer can be sold at the sale, or you can consume in itself
Requires manure and slurry

Product 5:
Feed production
Requires hay or grass – Silage – Straw

Product 6:
System with water cooling -> Money
Requires water

New Product:
Product 7:
Seed production – Can be Sold or herself Consume
Requires water – wheat or corn – fertilizer
Changes in version 1.2
Diesel price was adjusted, it costs only € 0.009 previously € 1
Manure removal is completely eliminated (it has enough anyway)
Seeds can now put the old manure removal are removed and either be sold to the point of sale you fill your seeder so on!
Changes in version 1.3
Ball shredder for all possible Balen
Map icons for added Golden Abladesymbol for the factory and the tank icon for the point of sale
Seed can now be sold also at the point of sale
The system runs only on 6-20Uhr, except the energy is 24hrs is active
Diesel is now as good as free (€ 0.0009)
Changed from once a minute to Hourly production

Credits:
t0xic0m
Gaints (models)
t2k-lsmodding (thoralf2002, PP);
tech. Objects container by Manuel (LS2011 BGA Baukasten2);
fuelStation LS11 unknown; Silos LS11: unknown; Hedge LS11: unknown; Oil tanks: LS11unbekannt;
Special thanks mor2000 with his UPK provides the foundation for such Mod’s !!!

Download: Factory for fertilizer feed diesel v1.3 [Uploaded.to]

Jan 06

Manor Farm v1.0

Manor Farm v1.0

Description:
Manor Farm is a small British map.

Info –
4 Arable fields and 6 grass fields.
Cows, Sheep and Chickens.
1 Main yard and a smaller yard for storing root crops and wood chips.
Village with houses, pub, dealership and sell points.
Village pond and a drain running through the map.
Forestry.
Auto opening gates. You must be close to the gate, The triggers are small so the gates do not swing open when just driving past.

Triggers –
Grain Store point – Located in the Centre of the farm yard. To load the grain back into a trailer, Reverse into the shed as you would when storing the grain, look up just inside the shed and you will see a pipe, You can load grain from that pipe as you would in the default maps.
Sugar beet and potato Store point – Behind the village and dealership, There’s 3 brick buildings. Store beet and potatoes in the 2 next to each other and then use the conveyors to load the beet and potatoes back into your trailer.
Wood chips Store point – Wood chips can be stored at the same location as the beet and potatoes, In the small yard behind the village and dealership. Wood chips are stored in the single brick building and can be loaded back into a trailer using the in game bucket.
Silage – The silage pit is located at the back of the yard, Next to the sheep field.
Manure – Next to the cattle shed.
Slurry – Next to the cattle shed.
Seed refill – Inside the workshop.
Fertilizer refill – Inside the workshop next to the seed refill point, Or at the yara tanks across from the cattle shed.
Fuel refill – The fuel tank is next to the yara tanks, Across from the cattle shed.
Chopped straw – Inside the cattle shed.
Cattle feeding trough – Inside the cattle shed.
Sheep feeding trough – Outside the sheep shed, Next to the silage pit.
Wool pallet – Next to the sheep feeding trough, Outside the sheep shed.
Eggs – The chickens are located behind the village at the bottom of the large grass field, You will find the eggs around the straw bales.
Grain and wood chips sell point – Outside the dealership building with the large sell point sign.
? Bale sell point – Inside the dealership building.
Wood/Logs sell point – Next to the grain and wood chips sell point outside the dealership building.
Vehicle/Equipment sell point – Inside the dealership building.
Eggs sell point – Down the side of the village pub.
ATM – Inside the dealership.
Shop triggers – Inside the dealership.
Equipment re-set point – Farm yard.

Download: Manor Farm v1.0 [Uploaded.to]

Jan 04

Niederbayern v1.0

Niederbayern v1.0

Description:
I have my Lower Bavaria Map converted for the LS 15 and would like to like to offer you to download.
The card itself has remained almost the same, but the train station and the forest part came newly added (all trees were replaced). Revised Here and there a few things and adjusted.
The designed area of ??the map is approximately 1/3 of the Standartmap. I have deliberately kept small, there are a total of 12 small to medium sized fields. The tree textures I have adapted. The look in my opinion now of much more natural. All trees are precipitated.
Manure and Mistmod was installed with self create or adapted textures. Chopped Straw is also included, but is not necessarily required. The same applies to the slurry / Mistmod. Who does not need just get the ChoppedStraw.zip and GuelleMistMods.zip from the Modsordner.
On the farm you can sell the Heugebläse in the stable (on the back of the main building) hay and straw. Behind in the same building is the trigger where you will see your money against bales off.
Everything for playing important works in this first version already. Missions and Goldcoins but there is none.
Dealers I have not installed, you will get your machines delivered directly to the court)

Download: Niederbayern v1.0 [Uploaded.to]

Jan 04

Bjornelux v1.0

Bjornelux v1.0

Description:
This is a modified Bjornholm map and my first map. I placed all the animals near or on the farm, and added a lot of nature and details.

What has been built in:
-Watermod
-Milk trigger hose connection by mahru (Trailer needed see recommended mods)
-choppedStraw mod
-GuelleMistKalk mod
-Doors openening and Barriers to open
-Automatic light in the cow stable and on the gates of the main sheds.
-Several light switches to be found on the farm to light up your farm during the night.
-pigs and beef
-Dirtroads
-Aldi accepts eggs
-Butcher wich accepts beef and pigs
-slurry storag
-Manure sell
-WoolPalletCollector
-Balestorage
-Feedstorage for Grass, Silage and Straw
-LOTS of additional nature.
-Powerlines
-Fields joined and less rectangular, more natural.
-and much more….

Tested on a i5 with GTX660Ti and 8gbRam , i5 with gtx750 and 8gb Ram and an i5 with Gtx970 16GB ram. FPS between 40 and 60.
Log is error Free, on dediserver one issue : Too many GRLE files. This is normal since I’ve used a lot off foilagelayers, and it does not give any problems. This can not be resolved (no need for anyway), simply because Giants added a ristriction to the amount of GRLE files.
Signs and names are translated in dutch, as this map was intended to use on our dediserver, and we are all dutch.. But this will not be too much of a problem.
The vehicle reset point has been replaced next to the Dealership. So you will have to go and get your equipement after resetting it. The strawsellpoint has been moved also; simply follow the signs “Stroverkoop”
This map is how WE want it and how WE like to play it, there is no mixing station and there will never be one, also the possibility of storaging MIXFEED wil not be possible in future releases, and no extra conveyor belts(thats why you need a frontloader!), as we don’t like that and it is unrealistic for us, but thats a matter of taste.
I do not force anyone to play it. It is just by our enthousiasm we release it for all you out there.
If you don’t like it , don’t download.
Thanks to all modders that made it possible for us to create this map. And if you see somthing I’ve built in to the map , and your name is not on the credits, please PM me and I will correct it immidiatly.

Map : Chesco
Giants
Discription, Translations, artwork, PDA map:
Div3rsion
Chesco

Textures:
El_Cid
Eribus
Buildings, Deco and Scripts
Sukaz
Mick97
Coufy
Mahru
RCDevil
Henkie_NL
Upsidedown
Blacky_BPG
Torrild
webalizer
Andy1978
Lecra
seba j
Chesco
Katsuo/Martl
Farmer_Andy
Mannie313
zatoxx
Luculus
Jocky1987
tdimann
taker
TF3DM, 112TEC|schwaki
JohnDeere1952

Download: Bjornelux v1.0 [Uploaded.to]

Jan 04

The Great Smoky Mountains FS 15

The Great Smoky Mountains FS 15

Description:
Welcome to the Great Smoky Mountains. The terrain is hilly and unforgiving. Do you have what it takes to tame the mountains and become the most respected farmer among the locals?
This map is the standard size with various field sizes. You will find all of the default animals, and crops, plus soybeans. Chopped straw, and the SOLID (only) manure mod has been added.

Sellpoints Include:
Tractor supply (woodchips) (You also may purchase trees, seeds, and fertilizer here)
Hanson Feed Mills
Cherokee Mills
Farm Shop (eggs sell here, as well as an atm, help, seeds, and fertilizer)
Train Depot (Working Train)
Log Mill (Working Train, or sell by placing lumber in pond)
Bassest Auction (Wool sells here, you may also buy seeds and fertilizer)

You can use any point in the stream in the map to refill your water tanker
Bales can be sold in the back of the Farm Shop (the sellpoint, not the tractor dealer) or at the BGA.
Milk is sold automatically at the default time

You must Unzip the contents inside to your mods folder.
Inside you will find 6 files
1 – The Map
2- A front loader bucket for handling all things in the map
3 – A mod that will add multifruit to your default equipment.
4 – Manure Mod
5 – Chopped Straw
6 – Green Direct Cut. You can cut crops while they are still growing. So you can forage harvest your corn while it is still green, before it dries out to be shelled.

Logging is a huge part of the mountains, and you will find hours of fun in this map. We have a massive forest full of trees, rocks, and challenging terrain. You can cut all tree’s in this map.

Download: The Great Smoky Mountains FS 15 [Uploaded.to]

Jan 02

Knuston Farm for 2015

Knuston Farm for 2015

Description:
Knuston farm is a map more or less based on real life, its an area of chosen land from right out of my back door and some where I know like the back of my hand. The main farm in real life is actually called Knuston High Farm and are an old farming business that has been going for a long long time, there business is pretty much arable farming and even though have there own land they also do a lot of contracting around large parts of Northamptonshire. I have kept the map layout as real as possible with all fields being in the correct position by making a map tattoo from a scale 2km by 2km print screen of that area, I have also used a modified version of the DEM for this map. Keeping with real life the map is mostly geared up for arable farming which is obvious from the layout though there is some grass to be cut as well.

How have I done my map and why
After starting various other map projects and failing to complete them for various reasons I decided to ask myself questions over map making, I worked out what I wanted in a map and for what the map would be used for. I did not buy a forestry game so I have not added anything for forestry, I don’t use the BGA features so I have not added them.

Need to know
This map and as always has been aimed at creating luscious scenery full of greenery just like in life, so the use of trees, bushes and hedges is very high and in fact there is near on or about 4500 trees in this map, so please understand that a decent computer medium to high spec will be needed to play on higher settings.

Features
Multi terrain and hire mod tutorial implemented
Few natural sounds added
All foliage is altered in shape and size as well as textures changed
Cows, sheep and chickens implemented
Chopped straw mod added, original swathes have also been altered to look more tidy and fuller
Yard cluttered with tools, objects and decals
All gates open and shut manually
100 gold coins to collect
Buyable fields with custom buy signs

Areas of interest

Main Farm
Your main farm for all your arable needs, plenty of sheds to store all your equipment and keep the locked away via sliding doors. Area to store/sell your bales, Dump your grain quickly or tip your load in the appropriate sheds.

Home
Your career start location, a large old cottage style house at the centre of the map. This house features a garage and a large rear garden with plenty of outdoor toys.

Animals
You have three locations for animals, all quite close to your main home. A large chicken coop, Sheep can be looked after for the gain of wool, Cows can be milked and looked after to achieve animal bi products to use on your fields.

Market place
This area includes the sell place for all fruits/products of the map, its also the place to buy your new equipment.

Download: Knuston Farm for 2015 [Uploaded.to]

Jan 02

Richard Western bale trailer v1.0

Richard Western bale trailer v1.0

Description:
High-quality texture in the AO.
Captures rolls.
Running the light turns.

Download: Richard Western bale trailer v1.0 [Uploaded.to]

Jan 02

Straw power plant v1

Straw power plant v1

Description:
With the straw fired power plant you can sell straw and all types of bales.

Download: Straw power plant v1 [Uploaded.to]

Jan 02

Mahoe Community V2.2

Mahoe Community V2.2

Description:
Here we have my map from FS 13 converted over to fs 15.
I’ve added in serveral new things and replaced all the paintables

Changelog:
Added in new area to park forestry machinery
Rebuilt the spawn area
Tweaked growth times
Tweaked windrow heights
Fixed other various bugs

Here we have my map from FS 13 converted over to fs 15.
I’ve added in several new things and replaced all the paintables
Heres the info from the 2013 version tweaked slightly
Mahoe Community is a made up map (No Particular reference to any place in new zealand) More or less is New Zealand As A Whole
I have created this map over a 5 week period with the odd ideas from friends

NOTE:
-This map is made to new zealand terrain and is quite hilly.. We have tested it with all vehicles and if you know how to drive on steep terrain you’ll be fine to work up all the land, You may only be able to get 2 KPH but hey that’s what we do here in real life too. It’s realistic to NZ and if anyone wants to know more please don’t hesitate to PM me for real life pictures to show you that it is realistic..
-You own all fields when entering the game. You Cannot Buy Them.

About The Map:
The Town of Mahoe will provide for all your machinery sell/ buy points, Bale sell points, Wool sell points, Grain, Spuds and sugar beet seel points, Egg sell points, Forestry Area, Fuel Points, BioGas Plant
Dairy Farm: The dairy farm can be found just out side of mahoe. There you will find a dairy setup similar to what we have in NZ (Apart from the milking robot inside the cowshed as we couldnot get out rotary cowshed done intime).The Yards are to be mucked out and straw to be shredded back onto them, Feedout Silage,Maize ect either on the pad or in their paddocks
Sheep Farm: The Sheep Farm can be found over the river and up the hill, Feed your sheep along the fence line and bring them in for shearing often..Wool will appear just outside the shearing shed
Contracting Yard 1: A contracting yard for all your Grass and Maize needs can be found over near the roundabout
Arable Yard (Contracting Yard 2: An Arable contracting yard can be found over near the town of mahoe, Across the river. Here also you can store your grains ect in the large sheds
Near the town there is an area for lumber
Growth Times Have been altered to a slightly more realistic growth time (About 7 ingame days for 1 stage)

Download: Mahoe Community V2.2 [Uploaded.to]

Jan 01

Ritchie AutoBaleLoader v1.0

Ritchie AutoBaleLoader v1.0

Description:
• tire dust / dust wheel
• Washable / washable
• automatic charging and fixing all types of bales / automatic load and fix of all bale types
• Choice of colors / color picker
– Variation 1: skewers and hydraulic dyeable / Version1: spikes and hydraulics colorable
– Variant 2: full frame fräbbar / Version2: complete body colorable

• skewers must be opened / spikes have to be unfolded
• with the skewers drive more against the flat side of a bale / drive pointing the spikes towards flat side of bale
• bales should now automatically fix and flip / bales Should be fixed Automatically and lifted up

• spit (s) open / unfold spike (s)
• Slowly move backwards and press “O” (oh) / drive slowly backwards and press “O” (oh)
– If you do not go backwards, the bales are possibly resume / if you do not drive backwards, bales May get attached again

• Are all normal LS15 bales were tested / all-FS15 bales have been tested
• Mod bales should still work / mod-bales should work as well

• Qualitätsmods
• Create a new topic in the support section or use / create new topic in support section or use existing one existing

Model: Repi
Ingame: hoffi
Texture: Nubsi + hoffi
Script / modification: LS-UK Team / hoffi

Download: Ritchie AutoBaleLoader v1.0 [Uploaded.to]

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