Found 100 search results for keyword: automatic

Sep 22

Carreton Mainero v1.0

Carreton Mainero v1.0

Description:
After making round bales of pasture, the will have to join, nothing better for that job than hcer Cart “Mainer,” which allows the rolls together a quick and easy way. It can also be loaded and unloaded manually (with a tractor with front skewer).
-Features Mod:
-Load And download for “Manual” or “Automatic”.
-Load Up to 10 rolls.
-Enganche Ass.
– Ambient Textures Oclussion.
-Texturas Reflection Map.

Download: Carreton Mainero v1.0 [Letitbit.net]
Download: Carreton Mainero v1.0 [Uploaded.to]

Sep 18

ХТА 220

ХТА 220

Description:
Speed ​​of 40 km / h. Lighting fixtures. Interactive control (IC) (open doors, glass sink). Removable hood sides, plugmod, added tow hitch, automatic wipers.

Requires patch 2.0 and higher

Credits:

Alexey Egorov

Download: ХТА 220 [Letitbit.net]
Download: ХТА 220 [Uploaded.to]

Aug 28

Easy Bale Handling Automatic Fork v 1.0

Easy Bale Handling Automatic Fork v 1.0

Description:
Works with all standard round, square bales

Author: acert

Download: Easy Bale Handling Automatic Fork v 1.0 [Letitbit.net]
Download: Easy Bale Handling Automatic Fork v 1.0 [Uploaded.to]

Aug 24

Blickling Hall Farm v2

Blickling Hall Farm v2

Description:
Welcome to Blickling Hall Farm and thank you for downloading.

This is British map based on a area of farmland in North Norfolk England.
There are 12 fields in total and 1 meadow of grass ready for cutting.

Whats New in version 2:

Added Oats
Added 3 Fields
Added Pigs
Added Abattoir for selling Pigs
Added Bakery for Oats
Removed Road Hedge Collisions
Removed Pedestrians
Removed some tree groups and added paintable trees.
Reduced clip distances.
Changed Milk Depot to Crisp Factory.(Milk is now sold automatically at midnight everyday)
Withering is turned off
Water is now free

This map features cows, sheep and chickens, crops are Wheat,Barley,Oats,Maize,Canola,Sugarbeet and Potatoes.

Sell points are:
Bakery takes Wheat,Barley and Oats
Brewery takes Barley.
Gamekeepers takes Maize.
Mill takes Wheat,Barley Maize and Oats.
Refinery takes Sugar beet and Canola.
Kettle Chips Factory takes Potatoes.
Egg sell point is at the shop in the town.
Spinnery takes your Wool.
There is a Feed Store near the Gamekeeper, that also has a Straw sell point.
BGA can additionally buy your Grass, Manure and Liquid Manure.
Water can be taken at the Lake or the Mill.

These Mods are needed to play this map,otherwise you will have limited equipment.

Download: Blickling Hall Farm v2 [Uploaded.to]

Aug 24

Idaho, USA v1.1 – SMAGC Edition

Idaho, USA v1.1 - SMAGC Edition

Description:
This is blueweb’s base Idaho_USA_v1_1 map with the SoilMod added to it.

Unzip the downloaded file and put the 7 zip files in your mods folder. This is all the required files for the SoilMod to work. You should visit the below links to learn what the SoilMod does and how to use it. The included map file in this download has all the steps completed to install the SoilMod and it has been tested and verified to be working. Test Setup was an empty mods folder execpt these 7 zip files. There were no errors generated in the logfile.txt after running the map through several growth cycles.

Original Description:
Welcome to Idaho, USA. The farmland here is rich and fertile! This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.

The stave silos found at both farms are functional. They create silage at a certain amount per hour. You can fill them via their augers and they have level indicator pipes to see fill levels. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.

Download: Idaho, USA v1.1 – SMAGC Edition [Letitbit.net]
Download: Idaho, USA v1.1 – SMAGC Edition [Uploaded.to]

Aug 13

Fork HYDRAULICALLY v3.0 MR

Fork HYDRAULICALLY v3.0 MR

Description:
Fork HYDRAULICALLY v. 3.0 More Realistic and v. 3.0
for Bales with points reclining Hydraulically

Functionality:
1. Actual Size
2. PTO Hyd Hose
3. Open or Close the Tips
4. Bale Attacher Manual
5. Additional New Camera view
6. Selectable Tips in Three different Position:
Normal Bale
Round Bale
Big Bale
7. Automatic Bale Attacher with the following Sets of pre-set Defaults:
n. 1 – Normal Bale
n. 2 – Normal Bales
n. 3 – Normal Bales
n. 1 – Round Bale
n. 2 – Round Bales
n. 1 – Big Bale
n. 2 – Big Bales

Installation and Requires:
Copy the Archive MR_CSZ_Bale_Fork.Zip or CSZ_Bale_Fork.Zip to your mods folder.
MR_CSZ_Bale_Fork.Zip require the More Realistic Engine, you can find here: https://drive.google.com/folderview?id=0B_iAIcwiFq-bNzVScHpkb1dkSTg&usp=sharing
Usage, Features and Characteristics:
Open or Close the Tips: with the input Key O the Tips move to Open or Close
Collision of Tips: Active or Inactive with the input Key R the Collision of Tips
Camera: the Additional New Camera is Automatically Activated when Selecting the Fork and the New Camera is Added to the End of those Available with the Tractor
Bale Attacher Manual: Attach the Bales Manually with the input Key Z, Dettach the Bales with the input Key Z
Automatic Bale Attacher: Attach the Bales Automatically with the input Key B, once Activated, it will be Possible to choose with the input Key X, the Default Load Based on the Number and Type of Bales you want to Attach, the Fork Hydraulic must be very close to the Bale so that it Detects the presence, Dettach the Bales with the input Key Z
If you Go with the Farmer near the Fork HYDRAULICALLY you can do this:
Positions of Tips: there are Three different Positions of Tips, with added anonymously Toggle support, with the input Key Q:
Key 7 -> Normal bales
Key 8 -> Round bales
Key 9 -> Big bales
Up or Down the Pylons: with the input Key V the Pylons move Up or Down

Version Released:
v3.0 More Realistic and v 3.0 not More Realistic

Download: Fork HYDRAULICALLY v3.0 MR [Letitbit.net]
Download: Fork HYDRAULICALLY v3.0 MR [Uploaded.to]

Aug 12

Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR

Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR

Description:
Here the old well-known Horsch Pronto Pack from LS09/11 . Over the years, the machine has suffered somewhat and is therefore offered as “Used” :)

This machine , with its two annexes AS and RC is the ideal solution for fast high-quality seed.

Functions V6:
– Helfert rdy
– Washable 2.5 hrs
– Lighting
– no-till
– Fuel cap and tank emptying in first-person view possible
– Tank emptying possible on Farmsilo
– Loading under the storage silos , bucket or ULW possible

Want possible with function switch through fruits loading on standard Saattrigger and whether to buy or remove it from the stock –
– From the “Device” sowing machine can lift front attachments and having to cycle through devices without lowering
– 2 different extensions AS and RC
– Multi Fruit : AS- wheat, barley, canola , alfalfa, clover , grass -RC – corn , beet , sunflower
– Field boundaries detection , even for Grass ( does not work on maps with Güllemistmod )

Keyboard layout:
– Key V to lower sowing machine AS or RC to couple
– Key J Couple the key J AS or RC –
– Key K wheellanes
– Key x transport position
– Key M Switch Fruit on Seedtrigger
– Key N exchange between buy seed or from Silo
– Key B sowing machine and cultivator on / off
– Button comma, marker arms left
– Key period . Marker arms right
– Button slash – marker arms transport position
– Key Rshift key + period marker arms automatic change
– Key J tank open Egoperspektive the seed hopper
– Key J + rshift tank empty Egoperspektive
– Press and hold button lshift cultivator is disabled
– Key O You do not have the equipment Duch switch to eg a packer front dig on the tractor, but can raise / lower of the Pronto from the front linkage
– Key Empty the tank at the Q button Hofsilo

Technical Data Pack:
– Polys RC 81123 , AS 50121 , 34854 3500SW
– Polys RC 81123 , AS 50121 , 34854 3500SW
– Vertices RC 100286 , AS 68354 , 38268 3500SW
– Objects INT 61, AS 32, 3500SW 33
– VRam RC 5.7 , AS 3.11 , 3500SW 5.4
– Size Zip 14.78MB

Download: Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR [Letitbit.net]
Download: Horsch SW3500S Pronto 6AS Maistro 8RC v6.0 MR [Uploaded.to]

Jul 31

Soil Management & Growth Control v1.1.0

Soil Management & Growth Control v1.1.0

Description:
Changelog
v1.1.0
Note: Only SoilManagement.ZIP and PDAModPlugin_SoilCondition.ZIP are the main changes in this release.
Fixes
– PDA screen ‘Fruit Effects’ now scrolls, to reveal more crops.
– Overlay HUD icons should now display, particular for ‘kalk’. Also when using the zzz_fillTypeOverlays.zip mod.
– A few hardcoded texts moved to ModDesc.XML, so they can be localized.
– Using the localized names for fruits in PDA screens.
Enhancements
– PDA screen ‘Fruit Effects’ split up in columns, and should better illustrate what the crops ‘likes’ and ‘dislikes’.
– ModDesc.XML translations for German (by JakobT) and Russian (by Gonimy_Vetrom & VAHA).
– Overlay HUD icons for fertilizer types A,B,C updated by JakobT.
– Prefixed output in LOG.TXT with “SoilMod:”.
Additions
– Instructions for map & script translated to Russian, by Gonimy_Vetrom & VAHA.
– A simple graphical illustration of what to look for in ‘SampleModMap – Additions.LUA’.

Mod description

‘SoilMod’ is a mod, for maps that have been correctly prepared, which attempts to add;
– custom control of growth, so it is following the in-game time,
– a proper use for lime/kalk, as soil pH is now included,
– manure must be ploughed/cultivated to take effect,
– automatic weed propagation and usage of herbicide,
– and a few other effects.

PLEASE NOTE! This mod may prehaps not be exactly what you expect or are thinking it is supposed to do. So please be open minded and give constructive critism and/or suggestions, for how to improve future versions of it.

How to ‘prepare’ the map — REQUIRED READING! —

(NOTE: You can skip this, if you have already done this for v1.0.0 of SoilMod.)

The ‘SoilManagement.ZIP’ mod will ONLY work on maps that have been prepared for it. There are required additions to be made in a map’s .I3D and .LUA files, and these can be found in the download when you unpack it.

It is expected that you know how to use a plain-text editor, like Notepad++ (“Notepad Plus Plus”) or similar editor, and are able to navigate in text-files like the .I3D and .LUA files.

Preparing your Map.I3D for SoilMod

The most difficult part is to add the required and correct lines to your own map.I3D file. How to do that is written in the file ‘map – Instructions.txt’, which you can find in the folder containing instructions.

Remember BEFORE you start editing your map, to MAKE A BACKUP of it. So if anything goes wrong you can revert to the last known good working version of it, and try again.

Be aware that the normal map size is ‘x1′ (i.e. have density files of 4096 x 4096 pixels.) Included in the download there are also density files for x.25 (small) and x4 (large) map sizes, where you much explicitly remember to use the correct density file if your map is not normal sized.

Download: Soil Management & Growth Control v1.1.0 [Letitbit.net]
Download: Soil Management & Growth Control v1.1.0 [Uploaded.to]

Jun 17

Idaho USA v1

Idaho USA v1

Description:
Idaho USA v1

Welcome to Idaho, USA. The farmland here is rich and fertile! This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.

The stave silos found at both farms are functional. They create silage at a certain amount per hour. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.

Follow the directions there to select the crop-type and to start/end the grain flow. The loading silo on the livestock farm is inside the barn next to the silos. There are 5 sell points for grain, 2 for potato, and 1 for sugar beets. All sell points are in the PDA and labeled clearly on the PDA map as well. Pigs and wool are sold at the Basset auction. Beef is sold at the Pampalonia slaughterhouse. Manure can be sold at the Garden Center and eggs at the supermarket. Straw/bales can be sold at the Horse ranch. Additionally, straw, manure, grass, and silage can be bought from the BGA for livestock when you are just getting started or running low. (bring your own loading tractor :-)…Here is a link for a Weidemann shovel Multi Fruit bucket that can load out of these sheds.

The map also contains watermod, a carwash, repair shop at the dealership and farm, and woolpalettecollector.

Thanks to DocElyoc for object permissions and Seriousmods/JD4440man for help in testing.

Map credits:
Ranch and Farm Fencing – Sandgropper

Download: Idaho USA v1 [Letitbit.net]
Download: Idaho USA v1 [Uploaded.to]

May 27

Missouri USA Final FIXED

Missouri USA Final FIXED

Description:
This is the Refined Missouri USA Final Map!

YOU NEED TO UNZIP THE DOWNLOAD AND PUT EACH ZIP IN THE MOD FOLDER!

A lot has gone into this map and a lot has been fixed.
Map was tested with over 300 mods in the mod folder for conflicts no errors in the log file.
I tried my best to get alfalfa and clover to regrow automatically but something just won’t let it happen. I haven’t tried to replant and see if it works but it should.

All files that are needed are to run the map with default vehicles are in this zip file! You need up unzip this file and put each zip in your mod folder!
Back Up your existing zips of these mods as these mods are different will break multilayer!

This map no longer needs extra add-ons or placeables for pig or cattle if you have that from the old map delete it it’s useless.

Download: Missouri USA Final FIXED [Letitbit.net]
Download: Missouri USA Final FIXED [Uploaded.to]

Page 1 of 1012345...10...Last »