Found 56 search results for keyword: agrar

Oct 26

Euro Agrar Multifruit V 1.0 Multi Fruit Module Fixed

Euro Agrar Multifruit V 1.0 Multi Fruit Module Fixed

Description:
Version 1.0 multiFruitModule Fixed

korrigiertes MultiFruitModule für die EAMap

Credits:

REL1981

Download: Euro Agrar Multifruit V 1.0 Multi Fruit Module Fixed [Uploaded.to]

Oct 03

Euro Agrar Multifruit V 0.99.8.5F

Euro Agrar Multifruit V 0.99.8.5F

Description:
version 0.99.8.5F

o MixFeeder installed by BlueBaby210 / Mod portal o MilkMax installed by Farmer_Andy at the Dairy (the sales trigger for milk persists) o farm equipment dealer was rebuilt see http://wiki.lu-euro-agrar.de/doku.php?id= map: Shopping # landmaschinenhandel_trecker_co o map is prepared for any so that the placeable mods from the “potato cycle” of Farmer_Andy (marhu.net) can be used pigForage is assumed in the pig o in the office at the Forsthof have 2 monitors to spycams installed Cams to palette collectors on sawmill and Sheepfold (requests for more cams can be routed through the bug tracker like. installed with scales Statistics

Credits:
REL1981

Download: Euro Agrar Multifruit V 0.99.8.5F [Uploaded.to]

Feb 07

Euro-Agrar Map v0.98.4

Euro-Agrar Map v0.98.4

Description:
The map offered here is complete still in beta status and not complete.
It is fully playable, but still has a few small Logfehler which are still being resolved.

The map is a conversion of the Björnholm and is based on the DtP map of Mario Diek (thanks for sharing)
The following mods are required:
AnimationMapTrigger of vertexdezign
AAA_UniversalProcessKit of mor2000

The following changes were made to the map:
Cow & sheep pen directly on the farm (Wassermod installed)
On the sheepfold Woolpalletecollector was installed
Bearing on the farm conveyors me
Yard is fully fenced
Mixing station installed at the court of Marhu
Water pump (original TMT) with 25.000l capacity (requires 1.5 days for the filling)
Instead of the old “Kuhhofes” there is the Forstho
large hall (of boertje96) with workshop incl. LiftMaster (of vanillaice83) and a second small hall.
Schweinemasthof with interim storage for feed and ball bearings
Outlets for pigs (Metzger & Slaughterhouse)
Dealer was umgbaut (DtPMap)
Gas station next to the dealer
DtP-country trade against heat and power plant
Installed Abladehilfe the sawmill
I am open to suggestions. If someone finds errors, please just let me know so I can correct it for the next version.

Download: Euro-Agrar Map v0.98.4 [Uploaded.to]

Jan 01

Thuringer Agrar Header Trailers with Locking Script

Thuringer Agrar Header Trailers with Locking Script

Description:
These are the two stock combine harvester header trailers from FS15.
I have added the objectAttacher script from FS13 (seems to work ok) to secure the headers in place during transportation.
Press ‘O’ to toggle lock on/off (see help text).
Hope this helps until Giants get their dynamicAttacher issue fixed.

Download: Thuringer Agrar Header Trailers with Locking Script [Uploaded.to]

Apr 09

Bell UH1D Agrar v 2.0

Bell UH1D Agrar v 2.0

Description:
Speed 225 km / h Open all doors, manual ignition, odometer, altimeter, compass, rear view camera, script passenger, additional cameras, realistic exhaust. Freezes in place.

Requires patch 2.0 and above

Credits: Armed Assault, Schwaki[112TEC]

Download: Bell UH1D Agrar v 2.0 [Letitbit.net]
Download: Bell UH1D Agrar v 2.0 [Uploaded.to]

Apr 03

Agrarfrost Final Edition v8.1

Agrarfrost Final Edition v8.1

Description:
This final version brings algunas fixes over the previous version. I apologize to everyone for the inconvenience. But good fun!

With improvements in “Map Paradise v1.3”, I could not deploy them on the map Agrarfrost. So I bring to you the revised map. With several new features and improvements.

News as woolpalletcollector, manume mod, vegetation dynamics (correcting the old static where vegetation was not moving).

Added a sugar factory in place of the farm shop, fix the selling price of pigs and implanted a new place to sell solid and liquid manure.

I’m sorry that I do not speak German and express myself accurately. And why use this horrible english.

About version 6.2

Greetings lovers of the simulation. After many requests I bring to you a revised edition of the map Agrarfrost. Now we have the water mod. Also I fear many other improvements and tweaks to make the map even better. Probably this is the final version because I’m working on other maps, and this is already sold out. So, enjoy.

I waited a few months for more news to be added to the game. As we have a strong and active community, many mods started appearing. I wanted to put what I think best on my map so you can enjoy the latest news World Farming Simulator.

The adjustments are modest, but guarantee best fun in the game. For example, I set navmesh creating masks in some objects, so the cows do not pass trees or wooden pillars as it did in the previous version.

The sheds with a discharge station and several central hills being created around you is nothing realistic, however, was one of the ways I have found for you put all their production of straw or grass.

Download: Agrarfrost Final Edition v8.1 [Letitbit.net]
Download: Agrarfrost Final Edition v8.1 [Uploaded.to]

Sep 15

Agrarlandmap v 2.0

Agrarlandmap v 2.0

Description:
Herzlich Willkommen auf der Agrarland Map v 2.0.Meine neue Map, mit vielen neuen aufgaben und Händlern,die Tiere befinden sich alle auf dem Hof sowie schon ein moderner Fuhrpark vorhanden .Dies ist meine erste LS13 Map, komplett neuer Hof, und neue Strassen Felder vergrößertund zum teil schon Erntereif angesät so das Du sofort loslegen kannst.Versorge deine Tiere auf dem Hof, Kuhstall ausmisten und einstreuen.

Viel Spaß beim spielen auf meiner Agraland Map v2

Erlaubnis von Der-Melker
Vielen herzlichen Dank

viel spass auf meiner ersten Map

Credits
Der-Melker

Download: Agrarlandmap v 2.0 [Depositfiles.com]
Download: Agrarlandmap v 2.0 [Uploaded.to]

Sep 13

Agrarfrost Final Edition v 7.2

Agrarfrost Final Edition v 7.2

Description:
This final version brings algunas fixes over the previous version. I apologize to everyone for the inconvenience. But good fun!

With improvements in “Map Paradise v1.3″, I could not deploy them on the map Agrarfrost. So I bring to you the revised map. With several new features and improvements.

News as woolpalletcollector, manume mod, vegetation dynamics (correcting the old static where vegetation was not moving).

Added a sugar factory in place of the farm shop, fix the selling price of pigs and implanted a new place to sell solid and liquid manure.

I’m sorry that I do not speak German and express myself accurately. And why use this horrible english.

About version 6.2
Greetings lovers of the simulation. After many requests I bring to you a revised edition of the map Agrarfrost. Now we have the water mod. Also I fear many other improvements and tweaks to make the map even better. Probably this is the final version because I’m working on other maps, and this is already sold out. So, enjoy.

I waited a few months for more news to be added to the game. As we have a strong and active community, many mods started appearing. I wanted to put what I think best on my map so you can enjoy the latest news World Farming Simulator.

The adjustments are modest, but guarantee best fun in the game. For example, I set navmesh creating masks in some objects, so the cows do not pass trees or wooden pillars as it did in the previous version.

The sheds with a discharge station and several central hills being created around you is nothing realistic, however, was one of the ways I have found for you put all their production of straw or grass.

We sincerely hope you enjoy this release.

My sincere thanks to Marhu for your mods available publicly so we can all use, contributing to the diversity of creative mods.

People like you deserve a good dedication. Thank you for your mods and scripts.

I would like to also thank BernieSCS – your whole team modelers and designers – for your attention on providing two unique objects of your map OGF FSM AUSTRALIEN MAP.

Thanks also to everyone who liberarm your mods for use on the map Agrarfrost Final Edition.

Changelog v7.1 and 7.2
– Fixed pit discharge wheat/grass straw and solid manure (v7.2)
– Original triggers map for potatoes and sugar beet in grainstation avoid lag and no errors in the log (v7.2)
– Fixed problem when you unload beet or potato warehouse in the main farm their FPS drop (v7.2)
– Added water station to feed the animals and use in greenhouses (v7.2)
– fixed problem with woolpalletcollector (v7.2)
– Fixed issue with static ground (v7.1)
– Added sugar factory (v7.1)
– Fixed selling price of pigs (v7.1)
– Added new sheds manure, straw and grass (v7.1)
– Mats with new scripts (v7.1)
– corrected animations (v7.1)
– Manure mod added (v7.1)
– Added woolpalletcollector (v7.1)
– New gardencenter (v7.1)
– New details (v7.1)
– Bugs fixed (v7.1)

Credits
Map based on PE2013 map:
Creating the map for ls09 – NewMan Converting the map to ls11 – Pan Prezes 2013 map version by Michael DK aka KillRoya
edited by Tiago Piloneto

Download: Agrarfrost Final Edition v 7.2 [Depositfiles.com]
Download: Agrarfrost Final Edition v 7.2 [Uploaded.to]

Sep 06

Agrarfrost Final Edition v 7.1

Agrarfrost Final Edition v 7.1

Description:
With improvements in “Map Paradise v1.3″, I could not deploy them on the map Agrarfrost. So I bring to you the revised map. With several new features and improvements.

News as woolpalletcollector, manume mod, vegetation dynamics (correcting the old static where vegetation was not moving).

Added a sugar factory in place of the farm shop, fix the selling price of pigs and implanted a new place to sell solid and liquid manure.

I’m sorry that I do not speak German and express myself accurately. And why use this horrible english.

About version 6.2
Greetings lovers of the simulation. After many requests I bring to you a revised edition of the map Agrarfrost. Now we have the water mod. Also I fear many other improvements and tweaks to make the map even better. Probably this is the final version because I’m working on other maps, and this is already sold out. So, enjoy.

I waited a few months for more news to be added to the game. As we have a strong and active community, many mods started appearing. I wanted to put what I think best on my map so you can enjoy the latest news World Farming Simulator.

The adjustments are modest, but guarantee best fun in the game. For example, I set navmesh creating masks in some objects, so the cows do not pass trees or wooden pillars as it did in the previous version.

The sheds with a discharge station and several central hills being created around you is nothing realistic, however, was one of the ways I have found for you put all their production of straw or grass.

Changelog v7.1
– Fixed issue with static ground – Added sugar factory – Fixed selling price of pigs – Added new sheds manure, straw and grass – Mats with new scripts – corrected animations – Manure mod added – Added woolpalletcollector – New gardencenter – New details – Bugs fixed

Last update – 27/08/2013

Credits
Map based on PE2013 map:
Creating the map for ls09 – NewMan Converting the map to ls11 – Pan Prezes 2013 map version by Michael DK aka KillRoya

Download: Agrarfrost Final Edition v 7.1 [Depositfiles.com]
Download: Agrarfrost Final Edition v 7.1 [Uploaded.to]

May 15

Reisch turntable v 1.0 MAN Agrar

Reisch turntable v 1.0 MAN Agrar

Description:
Credits
Modell: Börndi/Lindemann/Corad60
Overlay-, Dirt, AO-Texture: Lindemann/Corad60
Aufbau: Börndi/Corad60/Lindemann
Umbau: Lindemann/Corad60
Menü: Ifko

Download: Reisch turntable v 1.0 MAN Agrar [Depositfiles.com]
Download: Reisch turntable v 1.0 MAN Agrar [Uploaded.to]

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