Found 427 search results for keyword: Multi

Jul 13

MR HW 80 Pack Trailer v1.0

MR HW 80 Pack Trailer v1.0

Model: Alali
Mr: mj111
The mod works in multiplayer mode like this.
For correct operational it Is Necessary to More Realistic Game Engine.
Scale 1: 1
Crops: wheat chaff potato barley include rape, sunflower sugarbeet.

Download: MR HW 80 Pack Trailer v1.0 []
Download: MR HW 80 Pack Trailer v1.0 []

Jul 03

Krampe Big Body v 1.0 Beta MR

Krampe Big Body v 1.0 Beta MR

Dear Agricultural Simulator community,

I hereby present you my version of the standard trailer “Krampe BB” is available.
Since I have adapted it to my taste, I have also permitted to name it after my nick.
The trailer is a true “custom” part that has not everyone in the yard icon smile Krampe Big Body v 1.0 Beta MR

In the future, more and more masses must be moved over longer distances in the shortest possible time periods.
The tridem tippers Big Body ® 900 is currently the biggest tippers from the house KRAMPE.
The tub, however, was completely redesigned. Innovative ideas, profound knowledge and rich experience of the home KRAMPE were collected.
Many suggestions from discussions with farmers and contractors were added and which ultimately led to the new boat form.
This offers many advantages:
By the curved design of the side walls and by the particularly narrow configuration of the lateral rod has been brought to an optimum load capacity. Compared to the previous model, the sink in by 8 cm wide.
The cylinder of the hydraulic tailgate are retracted transport position.
The frame crown is above flush when overloading no pivot bearing is in the way. The side walls (St 52, 4 mm thick) are each manufactured from one piece.
By folding of extracting the optimum out of rigidity of the material. Same time, the number of welds and cavities are reduced.
By eliminating unnecessary changes the Big Body ® offers tub by its elegant appearance and also reduces the weight.

It is washable
Hydraulic hoses are coupled
Digital display on the front hanger
tire dust
PTO shaft (also combines with the hour tractors)
Lighting approved according to § 16 KFG
Variable construction: approx 59870 liters without bodywork, and with construction: approx 67000 liters

Multi Fruit Ready:

compound feed

Download: Krampe Big Body v 1.0 Beta MR []
Download: Krampe Big Body v 1.0 Beta MR []

Jul 01

Lely Welger Tornado v 1.1

Lely Welger Tornado v 1.1

V1.1: ChangeLog see below
Can be installed over the V1.0 about it
The Lely Welger Tornado winding combination of xyz-spain now for LS13 and real silage bales.
Not only converts LOGFEHLERFREI by LS13 but also thoroughly revised.
The operation has been significantly cleaned up and the scripts made LS13-capable. In addition, I could not help but incorporate some improvements.

The Tornado runs as in LS11 on the standard LS script, so produces real-LS13 bales.
In addition, the winding combination uses the new possibilities of the LS13 data structure for bales like real quantity and content of fruit.
The BALES PRESS generated from grass and hay (for simplifying the processing with the standard diet mixers).
Wheat and barley straw be compressed to the appropriate straw bales. All other Schwadfrüchte be converted in preparation for new fruit varieties to wheat straw.

Winding the combination is much easier to use.
To wrap bales now brings for the first time in the game real benefits:
Straw bales are formed by winding better preserved. To simulate the reduced losses to the available amount of straw bales increased by 20%.
Hay and grass bales, however, are to SILAGE BALES REAL! That if you are the bales in the feed mixer, then its content will be counted as silage.

This works also in the Course Play, but you have to watch out that you can not quickly pressed bales as the combination can wrap.
MP is not tested, should work on the basis of MP-ability of all output scripts but. For feedback with understandable error descriptions I am grateful.
What is even or missing: Variable bale chamber size (real feature of the Tornado). In addition, the script for the turn drawbar is currently disabled.

The mod consists of TWO zip files. Apart from the actual mod from baler and wrapper there is still a small ZusatzMOD “MultiBale”. Its function consists solely as a guide to save and load the contents ball into something more orderly and conflict in any way with the normal LS13 scripts.

Feedback to V1.0:
After I was able to peek only sporadically over the holidays first WOW and thank you for over 10k downloads icon smile Lely Welger Tornado v 1.1
In view of some, certainly not entirely unfounded criticism, my thanks to all that can be helpful and precise objective: but the most icon smile Lely Welger Tornado v 1.1 Are special thanks Scalhalh for the helpful feedback!
For the battered Scores I apologize. Something should happen, of course not. To this day, I however do not get reproduced the bug with me. Therefore, thanks to Scalhalh for diagnosis: There crunches either with another mod of virtually the same as the tried MultiBale script or with the Ursus-DLC (which I suspect must somehow Giants and the silage bales to bring Funktionionieren). The DLC was when I getesten the script is not yet online. Nevertheless MultiBale is adapted to it.
Reduced weight
Adapted Attacher
smoothed the whole thing with a bit of downforce
Certainly not perfect fine tuning, but probably about what most envision here. And no, this news does not belong behind a D25 icon wink Lely Welger Tornado v 1.1 But even with the larger Papptreckern of Giants they should now run properly.
Sorry, I had meant well and dug out on the last meter the original xyz-high-res textures (which was LS11 overburdened performance technical) while somehow fabricated botch. Should now be fixed including the Pickup – who finds something please make a screenshot.
Ball Size:

War (unfortunately?) Can not fix without scaling the whole combination again. Since the Lely however bales produced in exactly the same size as the LS13-bales I’ve seen no reason not to do that. AND bale press are now about 9% larger than in V1.0. The bales can be captured easily with the round ball collectors now.
Animation film cutter:

Patched half now works again at least after reload.

Patched that no parser errors more likely to be generated.

Why V1.1 and not, as often demanded V2.0? These are all patches and no new features

Development Goals for V2.0 are currently:
PTO correct (patch)
cutting animation (patch)
Variable bale chamber size (feature)
Changeable color film (feature)

Download: Lely Welger Tornado v 1.1 []
Download: Lely Welger Tornado v 1.1 []

Jun 21

Erlenberg v1.2

Erlenberg v1.2

so die erste Map nach unserer Pause ist fertig.
Willkommen in Erlenberg :)

- Kompletter Neubau
- 23 Felder von denen 12 selbst angelegt werden können
- Produktionsketten für Fisch, Fleisch, Blumen, Zement und Forage
- Unkrautmod
- Viele kaufbare Objekte
- zeitgesteuerte Ereignisse
- Gülle/Mist/Kalk Mod
- eigene PDA Map inkl. neuer Symbole

Bebilderte 11-seitige Anleitung liegt dem Pack bei!
Bitte unbedingt lesen!

Benötigte Mods
- GülleMistKalk Mod
- MapDoorTrigger
- PDAFix
- MapBuyableObjects
- MapSoundTrigger (liegt dem Pack bei!)
- MultiSprayer (liegt dem Pack bei!)
- Fortuna K180 Anhänger ab v1.3!
- Claas Ranger Pack ab v1.2
- Scania R420 Sattelzugmaschine (liegt dem Pack bei!)
- Schmitz Cargo Kofferauflieger (liegt dem Pack bei!)

Optionale Mods:
- Krampe HP 20 v1.1 (zum Transport von Kompost!)
- AlternativTipping Mod
- Mercedes Benz 2548 mit Kofferaufbau (Download nur bei uns im Forum erhältlich!)
- Unser Krampe Trailer Pack (Milch, Wasser, Gülle, Mist und Schweinetransport)

Download: Erlenberg v1.2 []
Download: Erlenberg v1.2 []

Jun 17

Idaho USA v1

Idaho USA v1

Idaho USA v1

Welcome to Idaho, USA. The farmland here is rich and fertile! This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.

The stave silos found at both farms are functional. They create silage at a certain amount per hour. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.

Follow the directions there to select the crop-type and to start/end the grain flow. The loading silo on the livestock farm is inside the barn next to the silos. There are 5 sell points for grain, 2 for potato, and 1 for sugar beets. All sell points are in the PDA and labeled clearly on the PDA map as well. Pigs and wool are sold at the Basset auction. Beef is sold at the Pampalonia slaughterhouse. Manure can be sold at the Garden Center and eggs at the supermarket. Straw/bales can be sold at the Horse ranch. Additionally, straw, manure, grass, and silage can be bought from the BGA for livestock when you are just getting started or running low. (bring your own loading tractor :-)…Here is a link for a Weidemann shovel Multi Fruit bucket that can load out of these sheds.

The map also contains watermod, a carwash, repair shop at the dealership and farm, and woolpalettecollector.

Thanks to DocElyoc for object permissions and Seriousmods/JD4440man for help in testing.

Map credits:
Ranch and Farm Fencing – Sandgropper

Download: Idaho USA v1 []
Download: Idaho USA v1 []

Jun 15

Alpental v1.4

Alpental v1.4

Ich hab hier weder versucht was besseres aus dieser Map zu machen, geschweige den irgend einen Anschluss herzustellen. Mir war nur daran gelegen hier und da was zu ändern. Wem´s gefällt schön, wem nicht auch gut. Ich bin mir auch sicher das ich Objekte verwendet habe wo ich nicht vorher versucht habe den jeweiligen Modder zu fragen ob ich diese nutzen darf. Sollte das der Fall sein … Vielen Dank, das ich es nutzen durfte.
Dies ist keine fertige Version sondern höchstens eine bessere Beta! Ich habe versucht die Map noch etwas aufzubessern in dem ein Paar neue Dinge hinzu gekommen sind und andere Verschoben wurden.

Was ist Neu?
- Futterlager am Hof
- 2 Freilandsilos (am Kartoffellager)
- BGA Komplett Überarbeitet
- Kartoffel und Rübenlager verlegt
- Getreidelager verlegt (von Getreidelager am Hof kann nur noch entnommen werden !!!)
- Feld 3 durch Wiese ersetzt

Mit freundlichen Grüssen

Patch 2.0 wird benötigt
Alte Spielstände können nicht übernommen werden. Warum? (wollte schon immer mal am Drücker sitzen)

Willkommen im schönen Alpental.
Diese Map ist ideal für den Singleplayer, kann aber auch problemlos im Multiplayer mit deinen Freunden gespielt werden.
Durch Ihre spezielle Bauweise. Läuft die Map auch auf älteren PC´s flüssig und ruckelfrei.
- Verrotten ist: AUS
- Körnermais kann auf dieser Map nur an die Schweine verfütter oder direkt verkauft werden. Es gibt keine Lagermöglichkeit!
9 Felder von 1 Hektar bis 6 Hektar
Standard Früchte
2 Wiesen
Watermod V3 (Kühe, Schafe, Hühner)
3 Verkaufsstellen (inkl. Fahrzeughändler)

Changelog für Version 1.3
- Futterlager am Hof
- 2 Freilandsilos (am Kartoffellager)
- BGA Komplett Überarbeitet
- Kartoffel und Rübenlager verlegt
- Getreidelager verlegt (von Getreidelager am Hof kann nur noch entnommen werden !!!)
- Feld 3 durch Wiese ersetzt

Changelog für Version 1.3
- Der Hof ist komplett neu gestaltet und nun verstärkt auf Milchvieh Wirtschaft ausgelegt
- Ein neues Fahrsilo! Silofahren war nie so schön wie heute^^
- Ich glaube auch das die Map ManureMod ready ist. Bin mir aber nicht mehr sicher…
- Bugs aus Version 1.2 wurden behoben
- Diverse andere Sachen, an die ich mich nicht mehr erinnern kann….

Changelog für Version 1.2
- Überarbeitetes Texturset / Farben
- BGA mit Waage hinzugefügt
- Schlachter hinzugefügt
- Wasser gibt´s jetzt am Fluss – Ihr müsst nun etwas weiter fahren ;)
- Das Dorf wurde verlegt
- WoolPalette Collector v 1.3.1 verbaut
- MapHoseRefStation nun für Kühe, Schweine und BGA
- Mehr Natur, mehr von Allem
- Diverse Bugfixes

Changelog für die Version 1.1

- Watermod auf Schafe und Hühner erweitert
- Wasser kann nun auch mit dem standard Anhänger befüllt werden
- Cow & Sheep-Freeze behoben
- Kartoffeln erreichen nun die letzte Wachstumsstufe
- Diverse Collisionen geändert
- Grasschwad Textur verbessert
- “MapHoseRefStation” für den Eifok ManureMod hinzugefügt (Kühe)
- Hinweis Symbole im PDA hinzugefügt
- Milchtanks und Verkauf hinzugefügt

Download: Alpental v1.4 []
Download: Alpental v1.4 []

Jun 11

Krampe BS900 MultiFruit Pack

Krampe BS900 MultiFruit Pack

Here it is …. the trailer pack I’ve been promising =)
– 2 Trailers (for Trucks … capacity 32900L & 46900L)
– 2 Wagons (for Trucks … capacity 32900L & 46900L)


Mod – Dimanix
Code Editing, Graphics, Additional Crops, Testing, etc. – RealDairyFarmer

Download: Krampe BS900 MultiFruit Pack []
Download: Krampe BS900 MultiFruit Pack []

Jun 07

Franconia Map v1.6

Franconia Map v1.6

Endlich ist es so weit und ich darf euch mit großer Freude die Frankenland Map präsentieren! Die Map basiert auf der Westfalen Map von pAre, hier nochmal ein Dankeschön an ihn für die Freigabe!
Vorne weg gleich mal der Hinweis auf meinen Blog ( Dort habe ich für euch eine Art Bilderanleitung bereitgestellt, wo ich die einzelnen Höfe und Einrichtungen mit ihren ganzen versteckten Funktionen vorstelle.
Natürlich habe ich auch extra ein Video gedreht, das euch einen guten Überblick über die Map liefert.
Wenn ihr Fragen zur Map habt, oder gröbere Fehler finden solltet, schreibt bitte einen Kommentar unter den Mappost auf dem Blog. Hier auf ModHoster werde ich sicher einiges übersehen!

Das erwartet Dich auf der Map:
- 124 Felder
- 28 Wiesen
- 14 Fruchtsorten: Weizen, Gerste, Raps, Gras, Mais, Roggen, Hafer, Sonnenblumen, Triticale, Sudangras, Luzerne, Kartoffeln, Rüben und Klee
- Mais in Reihensaat
- Gülle- , Kalk und Misttextur auf den Felder
- green_windrow für multiMowing
- Verrotten deaktiviert
- multiTerrain
- 4 Höfe (1 normal, 3 basierend auf Schweinemastscript)
• Rindermastbetrieb
• Schweinemastbetrieb
• Biobetrieb
• Milchviehbetrieb
- 2 Biogasanlagen
- 1 Lohnunternehmen
- 2 externe Hallen , eine mit Fahrsilo
- 3 funktionierende Waagen
- Kuh- und Schafsweide
- Hühner
- Windkraftanlagen
- Strom- und Telefonüberlandleitungen
- 2 Dörfer
• Schmalach
• Wüstendorf
- Gewerbegebiet mit BayWa, LIDL, ALDI, Molkerei und mehr.
- Neubaugebiet Lehrberg
- See
- Verkehr und Fußgänger
- An jedem Gülle-/Gärrestelager Schlauch attachbar

Download: Franconia Map v1.6 []
Download: Franconia Map v1.6 []

Jun 04



Krone Multi-Windrow Pack V1.0
Pack includes the following implements …
– Krone Big Pack 1290 Square Baler
– Krone Comprima V 180 Round Baler
– Krone ZX 550 GD Dual-Purpose Forage Wagon

All mods were pulled from game so these are stock mods (Giants) that were integrated into a single mod.

I added the wheelParticle script and edited the XML so implements will accept the following windrows and how they’re treated …
1 – grass_windrow (grass)
2 – dryGrass_windrow (grass)
3 – alfalfa_windrow (grass)
4 – clover_windrow (straw)
5 – wheat_windrow (straw)
6 – barley_windrow (straw)
7 – hemp_windrow (straw)
8 – oat_windrow (straw)
9 – rye_windrow (straw)
10 – millet_windrow (straw)
11 – sorghum_windrow (straw)
12 – triticale_windrow (straw)
13 – dinkel_windrow (straw)
14 – cotton_windrow (straw)
15 – corn_windrow (straw)
16 – maize_windrow (straw)
17 – soybean_windrow (straw)
18 – sudangrass_windrow (straw)
19 – blackeyePea_windrow (straw)
20 – pea_windrow (straw)
21 – rice_windrow (straw)
22 – greenwheat_windrow (straw)
23 – sunflower_windrow (straw)
24 – mohn_windrow (straw)
25 – rape_windrow (straw)
26 – chaff (Loader Wagon Only)

PROTSKROG … you asked for a way to work with alfalfa & clover … well here you go … round baler/square baler/loading wagon … this mod should cover every thing out there I would hope =)

No more excuses … now get back to farming … lol

Credits: Giants – Stock Mods
RealDairyFarmer – pulled them from game, added script, created modDesc, edited XML files, and tested!


Jun 04

Kreis Unna Map v1.0 Multifruit

Kreis Unna Map v1.0 Multifruit

Kreis Unna Map

The Unna district located in the center of North Rhine-Westphalia in Arnsberg. Farm and its surroundings are Originated from free imagination

The farm located on the map is modernly furnished and accommodates good modern agricultural machinery with which you can meet the requirements to become a successful farmer and for the district of Unna’s largest supplier. In addition, amenities 27 Large to medium-sized fields for farming near your yard. A workshop, cow pasture, sheep pasture, pasture chickens and cattle and pig sty complete this farm.

With an additional 10 greenhouses where tomatoes and lettuce grows, more revenue for the company funds are guaranteed. But only if there is enough water for the flourish of these plants in the tanks is present. The equipment for the plant breeding department are housed on-site in a tool shed. A small water fountain is also available.

Note to Mods on the map.
The following mods should not be present in your mods folder:

DamageMod = SchadensMod of (rafftnix, Maxter, model Eicher)
BankOfHagenstedt = The Cooperative Bank of Hagenstedt (MX11)
Mixing station = animal feed mixing station of (Marhu)
Silo Sales = silo contents sell directly from (?)
PDAfix = PDA expansion of (Marhu)
BuyManyAnimals = Fast shopping from animals of (?)

* (?) I do not know who wrote this script, who again please detects contact me, I’m wearing it then.

Who plays the Unna district map, should know that not all mods should be located in the mod folder that are not purely because it could cause problems depending on your computer performance.

I play games and tests are this map a few months and there are no problems, according to me known log.txt. If I invite Traffic mods or other not necessarily common mods in the mods folder, there were always problems with the game stuttering and other unknown problems.

My computer is not the youngest, but when I play according to my information above everything runs fine.

Built include 15 fruit species, which should be enough. I do not know whether, for example, for peas there Erntemschinen and sometimes not at all for rice.

Since it is my first map I’ve made for Farming Simulator 2013, I hope not to harsh criticism of you, but this is like Welcome.

I hope you like it,
Have fun wishes you Bemak

Download: Kreis Unna Map v1.0 Multifruit []
Download: Kreis Unna Map v1.0 Multifruit []

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