Found 725 search results for keyword: 2011

Apr 01

Placeable Carwash

Placeable Carwash

Description:
Hi LS community
here I have a placeable wash for you.

NOTE: requires large area!

With this you can wash your vehicle without Kärcher. Washing process takes about 1 minute. Prices vary depending on number of contaminated equipment, degree of soiling and cleaning speed set in the vehicle.xml (but are quite realistic)

The mod has a relatively realistic animation (traffic lights, gates, washing brushes, sound and particles).

On entering the hall up to the front of the washing machine, animation and cleaning starts.

The mod has been tested in single player as well as multiplayer with various vehicles and always worked flawlessly.

Vehicles can be washed up to a length of 20 m. Height limit 4.20 m and width restriction about 4 m.

Until now I have not found any vehicle, whether standard or Mod, which doesn’t fit in the car wash. Even the CASE IH AXIAL-FLOW 9230 inclusive 3162 DRAPER 45FT still fits on the length, if you drive through up to front.

Even large appliances such as Kuhn FC and Horsch Pronto 10030 and Maestro are not a problem.

For the reapers an extra cleaning point is available, where you can clean them automatically. (put Cutter on shelf, drive vehicle away, go to the Control Panel, “O” key and the washing process begins after cleaning stop with “O” and the price will be deducted from the account).

The hall is illuminated at night.

The washing procedure in the hall only works if you drive in by the ENTRY, so enter the wrong way does not work.

Since there is no PDA icon for washing in the game, I think at least, I put additionally roadsign into the mod with bilateral labeling to indicate the way to the car wash.

The area where the plant is located, should be reasonably flat, because it can be quite steep else.

I hope I have not forgotten essential.

CREDITS

Mod name: placeableCarwash

Authors: 112TEC | schwaki

Date: 03/2015

——————————–

Model washing machine: basic model Internet Fund

Traffic sign: partially Nick98_1

Rest: DIY 112TEC | schwaki

Script: 112TEC | schwaki (wash formulas based and UPK Mod of MOR2000)

Animation and Ingaming: 112TEC | schwaki

——————————–

For me, the log is error-free!

Have fun with it!

1. Publication only with original download link. NOT a substitute Link

2. No publication Neutexturierung, model change or parts of the mods.

Releases I reserve on request.

Download: Placeable Carwash [Uploaded.to]

Mar 17

CLAAS Axion 950 v2

CLAAS Axion 950 v2

Description:
400 hp. For real
In a very short time, CLAAS has become established throughout Europe as one of the leading tractor manufacturers. In 2011 CLAAS added the AXION 900 to its family of large tractors delivering over 400 hp. With its enormous pulling power, ease of operation and wealth of intelligent systems, the AXION 900 opens up great potential in many highly demanding applications and has quickly become a standard feature of the range.
* Washable
* IC
* Animated parts
And etc.

Download: CLAAS Axion 950 v2 [Uploaded.to]

Jan 07

Factory for fertilizer feed diesel v1.3

Factory for fertilizer feed diesel v1.3

Description:
Hello, I offer here my little round factory near.
The placement of the “enhancedplace” Mod of Marhu is recommended! Use the “X” button you can switch off and place the factory’s Kolle Sion! For this, the UPK (UniversalProcessKit) is used, both available on Modhoster! For transportation of fertilizer I recommend the Barntner XL Ülw of Rosenthaler! Questions such as eg. “I can not place” or “I can not buy it” are ignored, the if you are too lazy to read this, the can / I do not want to help!
This factory produces its energy, fertilizer, feed, seed and fuel can (Diesel) produce
In the Screenshot’s an image has been added where you can see where the action is to be found!
The possibilities

Product 1:
Produce Fuel -> fuel can be sold or are themselves Uses
Requires rape

Product 2:
Power generation with silage and manure -> Money
Requires silage and manure

Product 3:
Power generation with slurry and manure -> Money and fertilizer
Requires manure and slurry

Product 4:
Producing fertilizer with manure and manure -> Fertilizers and money: fertilizer can be sold at the sale, or you can consume in itself
Requires manure and slurry

Product 5:
Feed production
Requires hay or grass – Silage – Straw

Product 6:
System with water cooling -> Money
Requires water

New Product:
Product 7:
Seed production – Can be Sold or herself Consume
Requires water – wheat or corn – fertilizer
Changes in version 1.2
Diesel price was adjusted, it costs only € 0.009 previously € 1
Manure removal is completely eliminated (it has enough anyway)
Seeds can now put the old manure removal are removed and either be sold to the point of sale you fill your seeder so on!
Changes in version 1.3
Ball shredder for all possible Balen
Map icons for added Golden Abladesymbol for the factory and the tank icon for the point of sale
Seed can now be sold also at the point of sale
The system runs only on 6-20Uhr, except the energy is 24hrs is active
Diesel is now as good as free (€ 0.0009)
Changed from once a minute to Hourly production

Credits:
t0xic0m
Gaints (models)
t2k-lsmodding (thoralf2002, PP);
tech. Objects container by Manuel (LS2011 BGA Baukasten2);
fuelStation LS11 unknown; Silos LS11: unknown; Hedge LS11: unknown; Oil tanks: LS11unbekannt;
Special thanks mor2000 with his UPK provides the foundation for such Mod’s !!!

Download: Factory for fertilizer feed diesel v1.3 [Uploaded.to]

Jan 05

Map Fazenda Seriema v1

Map Fazenda Seriema v1

Description:
The map is based on a MT farm. It has no area to breed cows, and was not added bga. Hope you like it guys!
The cultures are: soybean “canola”, sorghum “Barley”, wheat and corn “on-line”.
Converted Map FS 2011 for FS 2015
good game

Credits:
conversion:
julianofs
Original Map
Alex Fw
Farming Simulator-Brazil
Fw Downloads

Size: 144MB

Download: Map Fazenda Seriema v1 [Uploaded.to]

Dec 08

Poettinger Novacat 306F v1.0

Poettinger Novacat 306F v1.0

Description:
This is a front mower from LS2011, LS2013 converted information to teccer99 by

Changes
– Added Ambient Occlusion
– Added Specular Map
– Mower now gets dirty
– Changed texture colors so did it now matches the Poettinger Novacat 302ED from FS15

Technical data
Required power – 47 HP / PS
Working width – 3 m
Price – € 8,350

Download: Poettinger Novacat 306F v1.0 [Uploaded.to]

Aug 21

Richard Western SF14 [Premium Version]

Richard Western SF14 [Premium Version]

Description:
Here I present the converted and updated Richard Western SF14

Introduction
Here we have a beautiful British trailer originally made for FS2011 by Russ and Olii of SCR modding, Since the trailer made 2011 I have constantly used it and found it to be one of my favorite’s. It is well made, textured and in-gamed, For 2013 I have done a fair bit of work to make this even more of a quality mod.

Original features
Silage sides on key (numpad 9)
Rear steer wheels
Unique monocoque design with tapered body
Double acting hydraulic tailgate with rubber seal
Mudflaps and mudguards
22.5 inch wheels with wide 560/50 tires
Cup and Ball type hitch

My changes for 2013 + Premium changes
Light script plus all new light decals (numpad 1,2,3)
Made to scale and adjusted weight
Adjusted and improved textures along with adding specular maps
Changed rear work light to orange warning strobe
New front hose setup
Beets and spuds added
14 ton trailer with a loading capacity of 18000 for grain/root and 30000 for grass/silage
Multiplayer tested
New wheels by BM Modding

Download: Richard Western SF14 [Premium Version] [Letitbit.net]
Download: Richard Western SF14 [Premium Version] [Uploaded.to]

Jul 31

Knuston Farm extended final

Knuston Farm extended final

Description:
Introduction

Knuston Farm is a farm about quarter of a mile away from my house, they farm on land that is slightly hilly with large open fields. They predominately grow the usual Wheat, Barley and Canola and some times beans, its a big farm and part of a larger group that farm around different parts within a 10 mile-ish radius. This map has carefully been made to replicate the terrain, layout and feel of real life.
I have done this by using tools such as Google and Photoshop, knowing the default map is 2km by 2km, I was able to use Google images in Photoshop to depict layers to help quickly create a scale map making sure everything is spot on.

Need to know
This map was finished off using the new version of Giants editor and will require your game to be updated with the latest patch BETA. Having a quick search in the forum will guide you to the right place. This map and as always has been aimed at creating luscious scenery full of greenery just like in life, so the use of trees, bushes and hedges is very high and in fact there is near on or about 3000 trees in this map, so please understand that a decent computer will be needed. Though with that in mind the latest patch helps massively.

Layout
This version has a setup more closer to that of my FS2011 version, I have ditched the mill/Industrial zone. I have done this because of space and other ideas and not to mention there isn’t a mill or industrial area in real life within the area, that said the farm layout and size means putting the sell area and as a grain dryer means there is a reason to use and isn’t to out of character. The animal zones are however all separated and the shop is at the mansion house call it a working from home business.

Anything special
Multi terrain and hire mod tutorial implemented
Old water mill with moving wheel and water splashes/mist
Few natural sounds added
All foliage textures have been adjusted

Final edit changes
New PDA
Largest field split into two
Lots of texture changes including sky
Farm layout altered with lots of new clutter and tyre tracks etc.
A few lakes added
Bale sale trigger made the size of bale shed
Fuel tank now has correct attributes so fuel trailers can be filled

Download: Knuston Farm extended final [Letitbit.net]
Download: Knuston Farm extended final [Uploaded.to]

Jul 13

Map du Staff v2.1 FosrtMod

Map du Staff v2.1 FosrtMod

Description:
Map 2013 basée sur une map 2011 decor entièrement refait.Sur cette map il ya les fruits IMT, carottes et oignons.Les pigs et le watermod y sont placé également.

Download: Map du Staff v2.1 FosrtMod [Letitbit.net]
Download: Map du Staff v2.1 FosrtMod [Uploaded.to]

Jun 04

Big European Map v2.0

Big European Map v2.0

Description:
BIG EUROPEAN MAP 2013 v2.0

Beta 2
The beta 1 and 2 encompass the complete remodeling of the main farm and add new features to the map. All objects have license and can be found on the respective websites.
The credits are still being drawn up and the final version may change.
You will find a new farm, more modern and more feature version 1.0.

General characteristics of the map:
– Agrar Fliegerv1.3.4b
– MapSiloBand v2.5.2
– WoolPaletteCollector v1.3.1
– Schweinemast v1.0.3 (pigs)
– RinderMast V 1.0 (beefs)
– WaterMod v3.0.1
– MischStation v2.3.6
– Oberthalbacher Landhandel rebuild v 1.0
– Forgotten Plants V 1.0 Realistic Texture
– Gülle Mist und Kalk Mod 2.1.0
– New cowzone, refurbished, new barn.
– new farm silos (complet pack v2)
– Brauerei Mit Produktion V 3.0

Models, objects, scripts from:
http://www.modswanted.com/
http://vertexdezign.net/
http://marhu.net/phpBB3/portal.php

NOTE v2 BETA 2:
For you to enjoy all the features of the map, you need:

ManureMod:
http://marhu.net/phpBB3/viewtopic.php?f=72&t=29 (Open the file, click on Mod, extract the GuelleMistMod.zip file inside your map folder).

mapDoorTrigger:
http://vertexdezign.net/erweiterungen/mapdoortrigger/

BIG EUROPEAN MAP 2013 v1.0
Welcome to the farm of the highest technology in the world!
Here you can explore the various areas of agriculture and become a successful farmer.

Final version 1.0:
-> Help Icons Fixed Position
-> Fixed problem with the ground when harvested after spraying
-> Pesticide Station and seedStation
-> Signs
-> Conversion textures
-> Land with grass texture
-> Fixed several bugs
-> new cowsilos (6 total)
-> new hall, Pole Barn on the cowplex
-> Special care of the landscaping
-> new constructions
-> Elimination of problematic objects

All these possibilities require in some cases the use of special equipment and the technical field to achieve 100% yield:
cattle needs to be well supplied with a balance of pasture, hay and silage.
The fields need to be sprayed to achieve 100% of production.

General characteristics of the map v1.0:
-> Large tracts of land for a mega production.
-> Fields planned.
-> green vegetation surrounds almost all crops.
-> own site for deployment of greenhouses, stock straw bales.
-> Complex grain storage (silos with elevators and bins for loading).
-> Several points of sales with varying prices.
-> Garage machines with gas station and filling station semenetes, fertilizer and pesticide.
-> Initial daily income of about $ 20,000 / h or $ 480.000/Day for free equipment investment hight-tec.
-> TOTAL AREA: 303,45
-> TOTAL PRICE: 17.897.930,56

NOTE v1.0:
field 01 = 3.133.670/4000 = 783,4175 = 78,35 ha. PRICE = 4.621.199,07
field 02 = 6.155.425/4000 = 1538,85625 = 153,89 ha. PRICE = 9.076.660,19
field 03 = 1.349.568/4000 = 337,392 = 33,73 ha. PRICE = 1.989.445,37
field 04 = 364.521/4000 = 91,13025 = 9,11 ha. PRICE = 537.321,30
field 05 = 347.717/4000 = 86,92925 = 8,70 ha. PRICE = 513.138,89
field 06 = 493.678/4000 = 123,4195 = 12,34 ha.PRICE = 727.831,48
field 07 = 293.358/4000 = 73,3395 = 7,33 ha. PRICE = 432.334,26

CREDIRS v1.0
Map: Tiago Piloneto (FBT Modding)
Seed bags with original logos:
Map MR Hagenstedt v 3 by Jabba42 and Sylvio86

Farm silos:
Map Mecklenburg Vorpommern
by:Tommy_r and Maurermatze

Beta v0.8
General characteristics of the map (including the game farming Simulator 2013).
-> Major crops for cultivation of wheat, barley, rape, maize, sugar beet and potato.
-> Investment in clean and renewable energy:
-> A biogas plant
-> Torres Wind Power
-> The Solar Panels
-> Investment in greenhouses for growing tomatoes, lettuce and herbs
-> Investment in honey production
-> Investment in the dairy sector, milk cows
-> Investment in sheep
-> Create some chickens

NOTE v0.8:
Time of growth (solution = increase)
form ms min/stages min h
2.4e+007 = 24000000ms = 400min/4 = 100min = 1h40min
4.82+007 = 48000000ms = 800min/4 = 200min = 3h20min
7.2e+007 = 72000000ms = 1200min/4 = 300min = 5h

The solution was quite simple. Increase the time for growth stage (5h). The same used on other maps.
However, you must put the game time in the real time and plant growth in slow.

Beta v0.9
I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because the stairs. But I can not apply this kind of texture that the stairs are silos and “brilliant.” Not applying DXT1, the stairs are filled with black.

The only solution is to open the mod in 3Ds or Maya and to separate silos of stairs. Thus, in silos applies DXT1 DXT3 and down the stairs.

-> Help Icons Fixed Position
-> Water and seed Tiggers
-> Fixed problem with the ground when harvested after spraying
-> Pesticide Station and seedStation
-> Land with dirt texture
-> Fixed several bugs
-> Conversion textures
-> Reshaping objects in 3ds
-> Eggs in the right place
-> Painting the ground (in some parts)
-> Optimization of the textures (ls2011)

NOTE v0.9:
I come here to clarify that all the bugs have been fixed map successfully.
However, one problem still persists. He is known and does not compromise the quality of the game:
The texture of the silo should be DXT3, because of the stairs. But I can not apply this kind of texture.” Applying DXT3, the stairs are filled with black.
The only solution is to open the mod in 3Ds or Maya and to separate “silos” of stairs. Thus, applies in the silos DXT3 and DXT3 on the stairs.

Download: Big European Map v2.0 [Letitbit.net]
Download: Big European Map v2.0 [Uploaded.to]

Jun 03

VALTRA S352 V1.0

VALTRA S352 V1.0

Description:
Valtra S 352 that you can download over the internet are full of errors so i decided to take one from FS 2011 , converted to FS 2013 ,fixed all errors , make it much better and share with the Modhoster community.The new mod has nothing to do with the old fs 2011 mod beside the basic body . The mod is resized very close to real life Valtra S 352 dimensions (this was the hardest thing to modify ). I replaced all 2011 scripts and added several new scripts. I set all the XML data corectly ( fuel tank capacity, speed etc ) and many small details added.

Credits: Model: XarioN & ValtraN111
Textures: ValtraN111, XarioN, clrsjohn
FS 2013 fixed all errors :clrsjohn

Download: VALTRA S352 V1.0 [Letitbit.net]
Download: VALTRA S352 V1.0 [Uploaded.to]

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